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NPC Generator

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Solomon Charlton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge and is in decent physical shape. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a Barkeep first and foremost. He believes firmly that knowledge should be universal. He never wears the same outfit twice, unless he absolutely has to.

History: The child of a Server, who enjoyed hunting, Solomon was taken on many hunting expeditions. While studying, he fell in love. They married and had a son. He now owns his own business.

Motivation: To find somewhere to settle down; and sabotage a competitor

Ideals: Artistic. Flaws: Insomniac, Mundane. Bonds: Job, Nature, In love. Occupation: Barkeep

Voice: Speaks through clenched teeth

Attributes [hide]

Solomon Charlton, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)11 (+0) 14 (+2)11 (+0)
Skills History +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Thomas Anderton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a faded coat and loose pants complete with wide-brimmed hat. He sports a long white beard, and similarly colored long hair. His amber eyes have a joyful gleam in them most of the time.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He comes from a rich northern family. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He inherited the family business which he has now maintained for 2 years.

Motivation: Find a way to reverse the transformation of his brother; and expand his business

Ideals: Joker. Bonds: Family, Rich, Job. Occupation: Blacksmith

Voice: Forgets to breathe while speaking

Attributes [hide]

Thomas Anderton, Male Human Rogue 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)10 (+0) 6 (-2)14 (+2)
Skills Sleight of Hand +3
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 500 gp.


Social Check DCs


Reynard Merton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears tight fighting clothing, which leaves very little to the imagination. He has styled his black hair well, parting it to the right. His fierce hazel eyes like to dwell on things.

Personality: Cocky and sure of himself, he believes he is the best Barkeep born in the past three hundred years. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Reynard was raised in a hard working conservative environment. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Money/treasure; and wants to open a new tavern

Ideals: Fighting. Bonds: Job, Rich, Mentor. Occupation: Barkeep

Voice: Prounounces S like Z

Attributes [hide]

Reynard Merton, Male Human Rogue 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)15 (+2) 18 (+4)12 (+1)
Skills Insight +6, Investigation +4
Senses Passive Perception 14
Languages Common, Goblin, Terran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 17000 sp. 1 Minor magic item.


Social Check DCs


Aldous Cason, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is black and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a Healer, his father struggled to pay the bills. In his 13th year, his parents were killed by a illithids raid, leaving Aldous alone in the world. After a stint in an orphanage, he was adopted. He has gone from town to town working and never settling down anywhere, but has fallen for a local Healer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's attracted to the PC.

Flaws: Antagonistic. Bonds: Poor, Attractive, Enemies, Has a crush. Occupation: Gardener

Voice: growls and snarls, animalistic

Attributes [hide]

Aldous Cason, Male Human Fighter 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)8 (-1) 14 (+2)10 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. Brown-green garnet (130 gp). Golden yellow topaz (800 gp). Bloodstone (60 gp). 1 Minor magic item.


Social Check DCs


Geoffrey Northcott, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses in collared shirts and wears a proper scarf over his head. With bright blonde hair and a scraggly beard. His eyes are gray.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He works hard and plays hard.

History: The child of a Beggar, who enjoyed hunting, Geoffrey was taken on many hunting expeditions. Geoffrey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He struck the Bellfounder job and began his own company from there.

Motivation: Regain custody of his daughter; and further expansion of business

Flaws: Antagonistic, Hedonist. Bonds: Nature, Job, Family. Occupation: Bellfounder

Voice: Sleepy voice

Attributes [hide]

Geoffrey Northcott, Male Human Warrior 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)13 (+1) 12 (+1)16 (+3)
Skills Athletics +2, Religion +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +4

Possessions: 6000 sp. Embroidered silk and velvet mantle with numerous moonstones (500 gp). Sapphire pendant on gold chain (500 gp). Black velvet mask with numerous citrines (80 gp). 1 Minor magic item.


Social Check DCs

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