Percival Brent, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries with him a set of morningstars on his belt, each one with a aquamarine on the hilt. His black hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is happy with his job as a Ploughman. He turns his eye from what people do, preferring to live and let live. When he's not drinking or sleeping the drinks off, he's doing painting.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He struck the Ploughman job and began his own company from there.
Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic. Flaws: Insomniac. Bonds: Rich, Job. Occupation: Ploughman
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 300 gp. 1 Banded mail. 1 Breastplate.
Odo Hastings, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt, and a wedding ring on his left hand. His red hair is greying along the sides and has receded to reveal a widow's peak. He has gleaming, smiling amber eyes.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He would rather hide behind his crafts than deal with other people.
History: Born in the south to a Mayor, Odo learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Mayor soon after.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Artistic. Flaws: Shy. Bonds: In love, Attractive, Job. Occupation: Mayor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 39 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 9 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
Possessions: 1000 sp. Jet (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ralf Spalding, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt. He has done his best to style his golden hair to look like a famous performer. He is baby faced.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He always tries to repair and not replace. It was this mentality that drove him into the Sage business.
History: Ralf lived on a farm with his mother, near the main road leading to a nearby town. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: An old rival family wants him found; and wants to raise his children well
Ideals: Persistence. Bonds: Enemies, Family, Debt. Occupation: Sage
Voice: Slow speaker
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnoll, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1600 sp. 1 Half-Plate.
Anselm Barlow, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a green shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He wears his hair in dreadlocks. His ears are large.
Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with his god.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he has a rivalry with the church that dominates his actions
Ideals: Athletic. Flaws: Ugly. Bonds: Religious, Rich, Immigrant. Occupation: Actor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Terran, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 33000 sp.
Miles Tatum, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire. He carries with him a set of hammers on his belt, each one with a sapphire on the hilt. His red hair is cut short with large spiked bangs in the front. His hazel eyes have a joyful gleam in them most of the time.
Personality: He dislikes all the random violence that takes place in the east. He is a ruthless business man, a trait he acquired from his father.
History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Mortician hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Miles fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy
Ideals: Fighting, Pacifist, Entrepeneur. Bonds: Attractive, Poor. Occupation: Mortician
Voice: German accent
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 38 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
Possessions: 10000 cp. Rich purple corundum (400 gp). Alexandrite (900 gp). Deep blue spinel (900 gp).
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