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Alex Brady, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He is physically well-built. His brown hair is kept up in a ponytail inside a feathered hat. His eyes are hazel and he is always smoking a pipe.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He hasn't been sleeping well lately.

Motivation: Doesn't want to be a Herbalist and was forced into it by his family.

Flaws: Antagonistic, Insomniac. Bonds: Family. Occupation: Herbalist

Voice: Low and grunting

Attributes [hide]

Alex Brady, Male Human Barbarian 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)8 (-1) 9 (-1)16 (+3)
Skills Persuasion +5, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Masterwork manacles.


Social Check DCs


Charles Ashley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has styled his blonde hair well, parting it to the right. His hazel eyes dart from person to person.

Personality: He snorts whenever he laughs or is feeling confident. Charles is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Money/treasure; and expand his business

Bonds: Rich, Family, Adventurer, Job. Occupation: Glassblower

Voice: Cold and demanding tone

Attributes [hide]

Charles Ashley, Male Human Bard 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)11 (+0) 14 (+2)14 (+2)
Skills Insight +4, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 gp.


Social Check DCs


Bertram Everly, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He typically wears a sleeveless long coat of deep red leather and dull tan iron scale mail. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Gifted from a young age, Bertram studied abroad. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Healer.

Motivation: He wants revenge against drow; and he is content

Ideals: Gifted. Flaws: Mundane, Antagonistic. Bonds: Job, Enemies. Occupation: Healer

Voice: Speaks with back of mouth

Attributes [hide]

Bertram Everly, Male Human Warrior 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)11 (+0) 6 (-2)15 (+2)
Skills Stealth +2, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs


Shane Rutland, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He sports a long blonde beard, and similarly colored long hair. His eyes are gray and he is always smoking a pipe.

Personality: Shane wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother had invested heavily in several trade routes and wanted him to inherit them. He moves from town to town, unable to find a place to settle.

Motivation: Many dire rats want him driven away.

Ideals: Disciplined. Bonds: Rich, Enemies, Religious, Immigrant. Occupation: Map Maker

Voice: Switch between two voices

Attributes [hide]

Shane Rutland, Male Human Wizard 8
Medium (5'6") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 37 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)11 (+0) 12 (+1)13 (+1)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Melancon, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He carries with him a set of quarterstaffs, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His blonde hair is thinning but still full. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the east to a Mayor, Reynard learned a great deal about his father's area of expertise. A gifted student he started as a Fletcher, but he got bored and became a Mayor. He has drifted from career to career and currently works as a Mayor.

Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Addict, Antagonistic. Bonds: Attractive, Job. Occupation: Mayor

Voice: Breathy voice

Attributes [hide]

Reynard Melancon, Male Human Aristocrat 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)15 (+2) 14 (+2)10 (+0)
Skills Acrobatics +3, Performance +2
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. Lapis lazuli (6 gp). Onyx (30 gp). Jet (40 gp).


Social Check DCs

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