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Anselm Byron, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is blonde and curly. His hazel eyes are passionate and lively.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He believes the world needs to unite to get rid of gnolls once and for all.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud; and many gnolls want him driven away

Flaws: Ugly. Bonds: Poor, Enemies, Military. Occupation: Server

Voice: Voice breaks

Attributes [hide]

Anselm Byron, Male Human Expert 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 34 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)10 (+0) 14 (+2)11 (+0)
Skills Deception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Blue quartz (7 gp). White pearl (130 gp). 1 Minor magic item.


Social Check DCs


Lance Deighton, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His skin is fair and his fingers are delicate and long. His white hair is lengthy. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: The child of a Farmer, who enjoyed hunting, Lance was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He's also a talented Farmer, but doesn't like to broadcast it.

Motivation: His religion dominates his actions; and wants to open a new tavern

Ideals: Impeccable. Flaws: Ugly. Bonds: Nature, Job, Religious. Occupation: Animal Trainer

Voice: Old Prospector

Attributes [hide]

Lance Deighton, Male Human Ranger 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)10 (+0) 13 (+1)15 (+2)
Skills Deception +5, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp. Red garnet (60 gp). Tiger eye turquoise (11 gp). Blue sapphire (1000 gp). Zircon (50 gp). 1 Minor magic item.


Social Check DCs


Gerald Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He dresses in collared shirts and wears a proper scarf over his head. He has a hunchback. He wears his white hair up. His eyes are a pleasant hazel.

Personality: He is business-like. He takes instructions and follows them to the letter. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Gerald was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Professionalism, Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Knight

Voice: Speaks with back of mouth

Attributes [hide]

Gerald Eastaughffe, Male Human Sorcerer 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)11 (+0) 10 (+0)15 (+2)
Skills Athletics +3, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 20 pp. Coral (80 gp). Golden yellow topaz (200 gp). Bloodstone (20 gp).


Social Check DCs


Dean Yeardley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his long auburn hair kept up in a rat tail. He has several tiny amber earrings on each ear.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Dean was born with his father's beautiful face. His homeland was ravaged by war and he spent much of his life rebuilding it. He has built up a small fortune and can afford his own way.

Motivation: A deep hatred of giants; and he uses money and sex appeal to get what he needs

Ideals: Opinionated. Flaws: PTSD. Bonds: Attractive, Rich, Enemies. Occupation: Adventurer

Voice: Posh accent

Attributes [hide]

Dean Yeardley, Male Human Barbarian 8
Medium (6'6") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 79 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)14 (+2) 13 (+1)12 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1500 gp. Emerald (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight white one piece outfit complete with pants, hood, and a cape. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has wavy black hair. He has gray eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. Since then, he has sought to make the best of life.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Optimist, Gifted. Flaws: Depressed. Bonds: Attractive. Occupation: Tailor

Voice: Soft and mumbly

Attributes [hide]

Ernest Hornsby, Male Human Monk 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 7 (-2)12 (+1) 15 (+2)13 (+1)
Skills Athletics +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. Chrysoprase (50 gp). Rhodochrosite (15 gp).


Social Check DCs

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