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Everard Hamilton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His long blonde hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are gray.

Personality: He has always had a great fascination with Human culture. He is harsh and unforgiving.

History: He was born in the south. He was an apprentice working in his father's forge. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break.

Flaws: Racist, Antagonistic. Bonds: Adventurer, Immigrant, Job. Occupation: Bowyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Everard Hamilton, Male Human Bard 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)11 (+0) 15 (+2)13 (+1)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 gp. 4 Smokesticks. 4 Smokesticks.


Social Check DCs


Lance Alton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a fancy pastel suit. His white hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born in the west, but his parents moved at a very young age to the south. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants his loneliness to end; and meet up once more with his childhood friend

Flaws: Insomniac, Sensitive. Bonds: Attractive, Has a crush, Adventurer, Immigrant. Occupation: Mayor

Voice: Speaks with squeezed throat

Attributes [hide]

Lance Alton, Male Human Adept 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)13 (+1) 15 (+2)17 (+3)
Skills Athletics +2, Investigation +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 15000 sp. Golden pearl (120 gp). Amber (120 gp).


Social Check DCs


Henry Graeme, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He wears a lot of dark rich colors, with gold accents. He wears a wide-brimmed hat to cover his moderate length white hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a pair of adventurers, Henry grew up listening to his father's many stories. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Expand his business; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Bonds: Attractive, Adventurer, Religious, Job. Occupation: Spice Merchant

Voice: Shortens vowels

Attributes [hide]

Henry Graeme, Male Human Paladin 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)9 (-1) 6 (-2)15 (+2)
Skills Insight +1, Performance +5
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 sp.


Social Check DCs


Miles Ryley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black hair has been sun bleached extensively. His green eyes are slightly larger than normal.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: His father raised him in a mountain cabin. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has never given up on his poetry dream.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Artistic. Flaws: Racist. Bonds: Rich, Attractive, Job, Nature. Occupation: Locksmith

Voice: Irish accent

Attributes [hide]

Miles Ryley, Male Human Barbarian 7
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 53 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)13 (+1) 9 (-1)13 (+1)
Skills Athletics +5, Perception +2
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Arnold Langley, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He is portly but not overly obese. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise gray.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is unsatisfied with his job; and wants to raise his children well

Ideals: Gifted. Bonds: Attractive, Job, Adventurer, Family. Occupation: Carter

Voice: Dark and ominous

Attributes [hide]

Arnold Langley, Male Human Commoner 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)9 (-1) 7 (-2)10 (+0)
Skills Insight +0, Sleight of Hand +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp.


Social Check DCs

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