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NPC Generator

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Advanced [show]


Tim Oakes, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He likes to wear green tank tops with black pants. He has shaved his head bald. He tend to wears goggles to shield his eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: When he was but 4 years old his parents immigrated from the south. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Barkeep for the past few years.

Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well

Ideals: Passionate. Bonds: Immigrant, Attractive, Job, Family. Occupation: Barkeep

Voice: Creaky witch voice

Attributes [hide]

Tim Oakes, Male Human Warrior 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 31 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)17 (+3) 16 (+3)13 (+1)
Skills Acrobatics +4, History +6
Senses Passive Perception 13
Languages Common, Goblin, Gnoll, Sylvan
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +6

Possessions: 4000 sp.


Social Check DCs


Odo Digby, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is generally shirtless and showing off his tattooed chest. His moppish silver hair is in a traditional bowl cut. His amber eyes are slightly larger than normal.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in a small mountains village. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's looking for his big break; and his religion dominates his actions

Ideals: Optimist, Impeccable. Bonds: Adventurer, Nature, Religious. Occupation: Carter

Voice: Eastern European accent

Attributes [hide]

Odo Digby, Male Human Rogue 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 6 (-2)9 (-1) 11 (+0)15 (+2)
Skills Arcana +1, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. Silver pearl (130 gp). Blue quartz (10 gp).


Social Check DCs


Aldous Redfield, Male Human [Permalink]

Personal [hide]

Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his shortspear. He carries a battered greataxe and tarnished shortspear as well. He has a long silver beard with little hanging trinkets. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He takes great joy in being the best Masseuse in town.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Masseuse. He has worked as a Masseuse like his father before him.

Motivation: He's repulsed by the PC; and sabotage a competitor

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Masseuse

Voice: Raspy

Attributes [hide]

Aldous Redfield, Male Human Ranger 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)15 (+2) 7 (-2)15 (+2)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 8
Languages Common, Undercommon, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 14000 cp. Freshwater pearl (15 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Charles Gracey, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a fine chain shirt which he covers with yellow colored cloaks and clothing. He has a small bristly mustache and wavy silver hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born to loving parents in a slum to the south. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and wants to have a good time and be beloved

Ideals: Optimist, Logical. Flaws: Shy. Bonds: Poor, In love. Occupation: Detective

Voice: Slurs words

Attributes [hide]

Charles Gracey, Male Human Monk 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)12 (+1) 17 (+3)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Trym Gladstone, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His blonde hair is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His first spouse was a Mayor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Regain custody of his daughter.

Ideals: Disciplined, Persistence. Bonds: Attractive, Family, Slave. Occupation: Barber

Voice: Can't modulate volume

Attributes [hide]

Trym Gladstone, Male Human Monk 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)16 (+3) 17 (+3)10 (+0)
Skills Insight +5, Religion +5
Senses Passive Perception 13
Languages Common, Abyssal, Terran, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 16000 cp. Coral (150 gp). 1 Disguise kit. 1 Masterwork Artisan’s tools. 1 Masterwork Thieves’ tools.


Social Check DCs

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