Rolf Thorpe, Male Human [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he wears tattered old clothes. His auburn hair is lengthy and is close to two feet long. His blue eyes dart from person to person.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Flattery will make him almost putty in your hands.
History: Rolf was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now owns his own business.
Motivation: Expand his business; and he's looking for his big break
Flaws: Ugly, Selfish. Bonds: Job, Poor, Adventurer. Occupation: Barber
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Terran, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1100 sp.
Theodoric Kent, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears a tight fitting grey shirt and pants. His blonde hair and beard is wavy and long. His gray eyes dart from person to person.
Personality: While he acts the brute, he is far gentler than he would appear. He invites people to come help in his community garden.
History: The child of eastern immigrants he idolized his father. His father was a mechanic, and taught him how to fix just about anything. He used his abilities to travel the world and help people.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Fighting, Philantrophist, Persistence. Flaws: Fearful. Bonds: Immigrant. Occupation: Shoemaker
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 16 (+3) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Celestial, Druidic, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 2900 sp.
Hugh Shelley, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears red trousers with brown and green striped suspenders. He wears various colorful collared shirts. He keeps his golden hair in a pixie cut. He has gleaming, smiling amber eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He never wears the same outfit twice, unless he absolutely has to.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. As a young adult he joined a group advocating for an improvement in Human conditions. He ran away from his former home and has been making his living as a Mayor for the past few years.
Motivation: Sabotage a competitor.
Ideals: Optimist, Artistic. Flaws: Racist. Bonds: Job. Occupation: Mayor
Voice: Sore throat, cough
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 35 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 43000 sp. 1 Minor magic item.
Charles Denholm, Male Human [Permalink]
Personal [hide]
Description: Standing 5'9", this man wears a simple burlap shirt and baggy pants. He conceals his crossbow with his veritable burlap sack of a shirt. His long auburn hair reaches down to his waist. He has hazel eyes and a black hat with a red feather.
Personality: He has a massive crush on the younger sibling of the Sailor who has hired him part-time. He is lazy and tries to find solutions quickly.
History: He was born the only child of a wealthy merchant. His psionic abilities were realized during a raid on his village. He has been a successful dealer in antiques buying low and selling high.
Motivation: He has a crush on the local Weaver.
Ideals: Entrepeneur, Gifted. Flaws: Lazy. Bonds: Has a crush. Occupation: Sailor
Voice: pre-pubescent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 35 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 100 gp. Tiger eye turquoise (5 gp). Rock crystal (50 gp). Citrine (50 gp). Obsidian (5 gp). 1 Chain shirt. 1 Breastplate. 1 Masterwork Heavy steel shield. 1 Masterwork studded leather.
Randal Wharton, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and black workpants. His shirt is pastel, and he wears a heavy black leather apron most of the time. His hair is short and black. His brown eyes lackadaisically let the world flow into them.
Personality: Prone to second guessing himself, he comes off as nervous. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dyer arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He's since become an addict/alcoholic.
Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage
Flaws: Shy, Addict. Bonds: In love, Rich, Family. Occupation: Dyer
Voice: Timid voice
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 14000 cp. Smoky quartz (40 gp). Deep blue spinel (600 gp). Star rose quartz (40 gp).
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