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Wymar Home, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He typically wears brown cloth garments or leather armor. He has no hair. His eyes are a pleasant violet.

Personality: He is extraordinarily eccentric. He does not believe in violence as a means to an end. He is a dedicated Detective but believes his peers are too gung-ho.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Sorcerer school at a young age so that he could practice his arcane talents. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Pacifist, Gifted. Flaws: Ugly, Insane. Occupation: Detective

Voice: Deep voice with rolling R's

Attributes [hide]

Wymar Home, Male Human Sorcerer 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 11 (+0)8 (-1) 16 (+3)9 (-1)
Skills Perception +6, Sleight of Hand +5
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Pink pearl (130 gp). Rhodochrosite (12 gp).


Social Check DCs


Aldous Sherwood, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a white poncho over his likewise colored trousers and shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long red hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. As long as the job gets done he does not care how it got done.

History: Born to a Architect, his father struggled to pay the bills. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Professionalism. Bonds: Attractive, Poor. Occupation: Knight

Voice: Pirate accent

Attributes [hide]

Aldous Sherwood, Male Human Wizard 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)15 (+2) 17 (+3)15 (+2)
Skills Deception +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 500 gp.


Social Check DCs


Hunter Kimberley, Male Human [Permalink]

Personal [hide]

Description: He usually wears his yellow robe and has his spear always slung over his shoulder. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has wavy red hair. His fierce amber eyes like to dwell on things.

Personality: Always inclined to offer people food he seems plenty friendly. He is lazy and tries to find solutions quickly.

History: Hunter was born with his father's beautiful face. He found a children's book about a Human Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better kind of golem.

Motivation: He is wracked by social anxiety; and he desires power and/or immortality

Ideals: Philantrophist. Flaws: Lazy, Fearful. Bonds: Attractive, Adventurer. Occupation: Mason

Voice: Squeaky

Attributes [hide]

Hunter Kimberley, Male Human Monk 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)12 (+1) 16 (+3)16 (+3)
Skills Acrobatics +5, Medicine +5
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5

Possessions: 300 gp. Blue quartz (16 gp). Onyx (60 gp). Rose (60 gp).


Social Check DCs


Roland Shirley, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat. He carries with him a set of longswords on his belt, each one with a aquamarine on the hilt. His wide-brimmed hat is riddled with cuts and holes. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is lazy, self-centered, vain, and jealous.

History: He was born in the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roland fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's looking for his big break

Ideals: Fighting. Flaws: Ugly, Shy, Selfish. Bonds: Immigrant. Occupation: Bather

Voice: Spits and sputters

Attributes [hide]

Roland Shirley, Male Human Ranger 7
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)15 (+2) 15 (+2)17 (+3)
Skills Insight +5, Investigation +5
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 700 gp.


Social Check DCs


Henry Harrington, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a robe, a symbol of the four houses of cards around his neck, and a sai on his belt. He wears his auburn hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in a small village he learned the ways of the warrior from his father. His father was a soldier and died while he was still young. Henry was left his father's suit of armor and trained in its use and care. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker. Flaws: Insane. Bonds: Guardian. Occupation: Masseuse

Voice: Speaks with a cold

Attributes [hide]

Henry Harrington, Male Human Rogue 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 9 (-1)14 (+2) 6 (-2)13 (+1)
Skills Acrobatics +0, Perception +0
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 3000 cp. Freshwater pearl (8 gp). Brown-green garnet (80 gp). 1 Minor magic item.


Social Check DCs

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