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NPC Generator

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Advanced [show]


Trey Kinsley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tight fitting grey shirt and pants. His red hair is heavily combed to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: His tongue was cut out and he uses sign language. When he's not drinking or sleeping the drinks off, he's doing singing.

History: His parents moved while he was still in utero so he is the first generation to be born here. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He hasn't been sleeping well lately.

Motivation: A strong sense of loyalty to Human people.

Ideals: Artistic. Flaws: Insomniac, Disease, Racist. Bonds: Immigrant. Occupation: Shipwright

Voice: Draws out vowels

Attributes [hide]

Trey Kinsley, Male Human Warrior 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 12 (+1)19 (+4) 12 (+1)13 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Common, Terran, Infernal, Druidic, Orc
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 8000 cp. Chrysoberyl (130 gp). White pearl (130 gp).


Social Check DCs


Drogo Blankley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair, while still mostly blonde, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: He is witty, but his monotone delivery comes off as unnerving To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to loving parents in a slum to the east. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better kind of golem.

Motivation: A need for knowledge about a nearby landmark; and he is currently in port desperately looking for someone to get him out

Ideals: Joker. Bonds: Enemies, Poor, Adventurer, Slave. Occupation: Miner

Voice: High pitched and raspy

Attributes [hide]

Drogo Blankley, Male Human Warlock 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)17 (+3) 12 (+1)14 (+2)
Skills Religion +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Giant, Ignan, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322200000

Possessions: 60 pp. Coral (50 gp). Zircon (30 gp).


Social Check DCs


Heward Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized white coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is braided into rings. He tend to wears goggles to shield his eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Retire the richest man in the north.

Ideals: Optimist, Justice, Entrepeneur. Bonds: Attractive. Occupation: Merchant

Voice: Low range voice

Attributes [hide]

Heward Staurheim, Male Human Paladin 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)14 (+2) 11 (+0)14 (+2)
Skills Deception +4, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Giant, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 200 gp. 1 Silk rope.


Social Check DCs


Gerard Dalton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears rags and sports a simple walking cane. He has a hunchback. With a patchy red beard and wild red hair. His gray eyes are passionate and lively.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born on a small isolated farm. Gerard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a gardener and was forced into it by his family

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Family, Nature, Immigrant. Occupation: Gardener

Voice: Spits and sputters

Attributes [hide]

Gerard Dalton, Male Human Expert 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 38 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)13 (+1) 16 (+3)18 (+4)
Skills Animal Handling +6, Intimidation +7
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 6000 sp. 1 Masterwork Light wooden shield.


Social Check DCs


Guy Myerscough, Male Human [Permalink]

Personal [hide]

Description: He wears a green armored body suit, with a simple black line shooting up and back down. He carries a battered club and tarnished longbow as well. His head has been shaved. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. A true patriot, Guy would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Military. Occupation: Slave Trader

Voice: Rolls R's

Attributes [hide]

Guy Myerscough, Male Human Monk 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)9 (-1) 19 (+4)8 (-1)
Skills Insight +6, Performance +1
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 7000 sp. Chalcedony (70 gp). 1 Minor magic item.


Social Check DCs

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