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Advanced [show]


Conrad Blyth, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He wears just a tan suit. His hair is red and very short. His eyes are likewise brown.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is afraid of women and trembles around them

History: The child of western immigrants he idolized his father. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He left for the west, certain he would find work there.

Motivation: Wishes to resurrect an old love; and to pay off his debts

Ideals: Athletic. Flaws: Shy. Bonds: Immigrant, Debt, In love. Occupation: Locksmith

Voice: Excited and jittery

Attributes [hide]

Conrad Blyth, Male Human Adept 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)10 (+0) 16 (+3)12 (+1)
Skills Intimidation +3, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 15000 cp.


Social Check DCs


Heward Denholm, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Interpreter. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: Retire the richest man in the south; and his relatives are trying to arrange a marriage

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Poor, Family. Occupation: Interpreter

Voice: Middle-eastern accent

Attributes [hide]

Heward Denholm, Male Human Paladin 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 15 (+2)13 (+1) 11 (+0)16 (+3)
Skills Investigation +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +0 / 2d4-3, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 40000 cp.


Social Check DCs


Arnold Atterton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a tan and yellow handkerchief worn on his right side. His auburn hair is singed and shortened. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: He wants to get laid; and he has passion for adventuring and risk

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Adventurer, Has a crush. Occupation: Fortune-teller

Voice: French accent

Attributes [hide]

Arnold Atterton, Male Human Barbarian 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 56 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)14 (+2) 13 (+1)16 (+3)
Skills Intimidation +6
Senses Passive Perception 11
Languages Common, Giant, Celestial
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 3000 sp. Fiery yellow corundum (1100 gp). Brown-green garnet (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Hayhurst, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he has the majority of his body covered in plate. His brown hair is braided into rings. His violet eyes are slightly larger than normal.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a font of random trivia from the lore and stories he has discovered

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When Drogo reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted psionic powers by his dying sister.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and to share knowledge with the world

Ideals: Joker, Logical, Gifted. Bonds: Military. Occupation: Courier

Voice: Sore throat, cough

Attributes [hide]

Drogo Hayhurst, Male Human Fighter 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)15 (+2) 10 (+0)7 (-2)
Skills Athletics +4, Medicine +3
Senses Passive Perception 10
Languages Common, Gnoll, Draconic
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +3

Possessions: 1000 sp.


Social Check DCs


Norman Hastings, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears rags and sports a simple walking cane. With bright white hair and a scraggly beard. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born several months after his mother was called into army service. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and further expansion of business

Ideals: Optimist, Gifted. Flaws: Secretive. Bonds: Poor, Attractive, Military. Occupation: Merchant

Voice: Slurs words

Attributes [hide]

Norman Hastings, Male Human Wizard 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)11 (+0) 13 (+1)16 (+3)
Skills Deception +5, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 35000 sp. 1 Minor magic item.


Social Check DCs

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