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NPC Generator

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Advanced [show]


Frederick Gladstone, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. Beneath his clothing is a huge mess of scar tissue. He wears his brown hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a great chef.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying sister.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Slave, Religious. Occupation: Farmer

Voice: Voice breaks

Attributes [hide]

Frederick Gladstone, Male Human Aristocrat 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)14 (+2) 14 (+2)17 (+3)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Abyssal, Auran
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Moreno, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt. He has a long brown beard with little hanging trinkets. His hazel eyes dart from person to person.

Personality: A skeptical and narcissistic man, Heward's first love is himself. His second love is also himself. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is compelled to act according to his religious beliefs; and he has passion for adventuring and risk

Ideals: Impeccable, Joker. Flaws: Disease. Bonds: Adventurer, Religious. Occupation: Herbalist

Voice: Speaks through clenched teeth

Attributes [hide]

Heward Moreno, Male Human Ranger 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 13 (+1)15 (+2) 11 (+0)12 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 10
Languages Common, Auran, Ignan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp.


Social Check DCs


Trey Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Soapmaker does. He is portly but not overly obese. His silver hair, when down, is lengthy. His brown eyes lackadaisically let the world flow into them.

Personality: He can speak with the recently deceased. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a Tanner, his mother struggled to pay the bills. His childhood dream was to be a Tanner, but he was a colossal failure. He has gone from town to town working and never settling down anywhere, but has fallen for a local Tanner. He hasn't told them the truth, but wants to settle down with them.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted, Joker. Bonds: Job, Poor, Has a crush. Occupation: Soapmaker

Voice: Can't modulate volume

Attributes [hide]

Trey Eastaughffe, Male Human Warrior 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)8 (-1) 13 (+1)9 (-1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Conrad Camden, Male Human [Permalink]

Personal [hide]

Description: This malnourished man dresses like a well dressed Fletcher does. His hair is cut close to his head. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: Overbrimming with self-confidence, Conrad isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is obsessed with a lost civilization.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has achieved small success as a Fletcher.

Motivation: To reunite with his old friends; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Fletcher

Voice: Speaks with a cold

Attributes [hide]

Conrad Camden, Male Human Commoner 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)10 (+0) 11 (+0)12 (+1)
Skills Intimidation +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Theobald Graham, Male Human [Permalink]

Personal [hide]

Description: He wears a grey vest and prefers black and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He sports a flattop hair cut. His eyes, though not visible through his cowl, are gray.

Personality: Confrontational and typically high on some drug or another. He takes great joy in being the best Map Maker in town.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A freak accident while working with his Barkeep father left him crippled. He has set out to sabotage the competition.

Motivation: To be a Barkeep again.

Ideals: Gifted. Flaws: Ugly, Addict, Disease. Bonds: Job. Occupation: Map Maker

Voice: High pitched, excited

Attributes [hide]

Theobald Graham, Male Human Adept 8
Medium (6'2") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 43 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)11 (+0) 14 (+2)9 (-1)
Skills Arcana +3, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: Golden yellow topaz (1600 gp).


Social Check DCs

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