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NPC Generator

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Advanced [show]


Don Cornish, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with green lining and desert motifs. He is physically well-built. He has dyed his greying white hair a little too much giving a sharp white color. He has amber eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: From birth he was tutored by a cruel and relentless mentor. His father was a soldier and died while he was still young. Don was left his father's suit of armor and trained in its use and care. Days after completing his studies, news broke out that his hometown was attacked by orcs. Don was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: He's in love; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Military, Mentor, Enemies, Has a crush. Occupation: Miller

Voice: Low range voice

Attributes [hide]

Don Cornish, Male Human Barbarian 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 45 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)15 (+2) 13 (+1)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 13000 cp.


Social Check DCs


Hugh Graham, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in collared shirts and wears a proper scarf over his head. He wears a wide-brimmed hat to hide his balding. His gray eyes have a joyful gleam in them most of the time.

Personality: He is calm most of the time but flees social interaction. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it.

Ideals: Joker. Flaws: Shy, Disease. Bonds: Immigrant, Rich. Occupation: Fisher

Voice: Gruff and masculine

Attributes [hide]

Hugh Graham, Male Human Druid 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)11 (+0) 14 (+2)7 (-2)
Skills Deception +0, Intimidation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 2200 sp.


Social Check DCs


Manfred Tatum, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears skinny pants and wears a pastel and black robe with the hood down. He wears his hair in dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is frequently practicing swordplay.

History: A powerful slaver made him what he is. He helped his mother out around the business and became quite the natural. He has achieved small success as a Bather.

Motivation: Sabotage a competitor; and expand his business

Bonds: Attractive, Job, Military, Mentor. Occupation: Bather

Voice: Speaks in third person

Attributes [hide]

Manfred Tatum, Male Human Fighter 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 60 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)9 (-1) 13 (+1)12 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 70000 cp. Sardonyx (60 gp). Carnelian (60 gp). Zircon (60 gp). Black pearl (400 gp).


Social Check DCs


Dean Hayley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is generally well dressed albeit a few years behind the times. His chestnut hair is thinning but still full. His eyes are a pleasant violet.

Personality: He is irascible and easily irritated. He works hard and plays hard.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Antagonistic, Hedonist. Bonds: Attractive, Military, Rich. Occupation: Assassin

Voice: Smooth and feminine

Attributes [hide]

Dean Hayley, Male Human Warrior 8
Medium (5'8") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 30 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 7 (-2)10 (+0) 14 (+2)18 (+4)
Skills Animal Handling +5, Performance +7
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 900 gp. Black velvet mask with numerous citrines (150 gp). Gold and topaz bottle stopper cork (300 gp).


Social Check DCs


Hunter Deighton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a brown cloak and cross-gartered grey stockings. He wears his hair in dreadlocks. His eyes are amber and catlike.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a font of random trivia from the lore and stories he has discovered

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Hunter never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: To share knowledge with the world; and expand his business

Ideals: Disciplined, Logical. Bonds: Poor, Mentor, In love. Occupation: Adventurer

Voice: Soothing and warm

Attributes [hide]

Hunter Deighton, Male Human Commoner 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 14 (+2)12 (+1) 12 (+1)8 (-1)
Skills Nature +3, Perception +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 100 gp. Banded agate (14 gp). 1 Healer’s kit. 1 Silver holy symbol.


Social Check DCs

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