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Advanced [show]


Patrick Northcott, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a black shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. He is tall, broad shouldered and powerfully built. His blonde hair is cut jaggedly and amateurishly. His eyes are violet and catlike.

Personality: He acts crazy and hedonistic. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born in a small village he learned the ways of the warrior from his father. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. By chance he met his brother recently and the two have been together since.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Flaws: Hedonist. Bonds: Family, Rich, Debt. Occupation: Ploughman

Voice: Pronounces difficult words wrong

Attributes [hide]

Patrick Northcott, Male Human Monk 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)12 (+1) 17 (+3)9 (-1)
Skills Animal Handling +5, Athletics +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1200 sp. Deep blue spinel (800 gp). Amethyst (140 gp). Tourmaline (140 gp).


Social Check DCs


Shane Bentham, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'10" and wears a fancy blue suit. His moppish brown hair is in a traditional bowl cut. His eyes are likewise blue.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He also is a firm believer in the manly ideal.

History: A powerful necromancer made him what he is. Like his mother and his sister before him, after school he went straight into learning to become a Seamstress. He struck the Seamstress job and began his own company from there.

Motivation: Expand his business.

Ideals: Athletic. Flaws: Impulsive. Bonds: Attractive, Mentor, Job. Occupation: Seamstress

Voice: Deep voice with rolling R's

Attributes [hide]

Shane Bentham, Male Human Rogue 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)13 (+1) 15 (+2)14 (+2)
Skills Perception +4, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1700 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lance Fulton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears rags and sports a simple walking cane. His top hat is riddled with cuts and holes. He wears large thick round spectacles.

Personality: Abrasive and pushy, he has a hard time making friends. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was granted druidic powers by his dying sister.

Motivation: He's repulsed by the PC; and to be a glassblower again

Ideals: Artistic, Gifted. Flaws: Ugly, Antagonistic, PTSD. Bonds: Poor. Occupation: Painter

Voice: Spanish accent

Attributes [hide]

Lance Fulton, Male Human Commoner 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)15 (+2) 12 (+1)14 (+2)
Skills Deception +4, Investigation +4
Senses Passive Perception 11
Languages Common, Druidic, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 18000 sp. 1 Minor magic item.


Social Check DCs


Gunter Kent, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a green armored body suit, with a simple yellow line shooting up and back down. He sports a flattop hair cut. His gray unseeing eyes seem to look past you.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Gunter hails from a village terrorized by giants. Through the years after Gunter was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Gunter's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he's repulsed by the pc

Ideals: Athletic. Flaws: Disease, Antagonistic. Bonds: Enemies. Occupation: Shoemaker

Voice: Booming voice

Attributes [hide]

Gunter Kent, Male Human Cleric 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 6 (-2)14 (+2) 15 (+2)8 (-1)
Skills Insight +4, Investigation +4
Senses Passive Perception 12
Languages Common, Undercommon, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 10000 sp.


Social Check DCs


Peter Marlee, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair, while still mostly brown, has prominent grey streaks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Peter was born with his mother's beautiful face. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He inherited the family business which he has now maintained for 5 years.

Motivation: He has money and likes to spend it; and further expansion of business

Flaws: Shy, Antagonistic. Bonds: Attractive, Nature, Job, Rich. Occupation: Sailor

Voice: Dark and ominous

Attributes [hide]

Peter Marlee, Male Human Barbarian 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 38 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)13 (+1) 9 (-1)9 (-1)
Skills Arcana +3, Perception +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 cp. 1 Half-Plate.


Social Check DCs

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