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NPC Generator

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Jocelyn Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His long black hair reaches down to his waist. His face is scarred and worn.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in the north, but his parents moved at a very young age to the east. His father took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jocelyn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Ideals: Fighting. Flaws: Ugly. Bonds: Enemies, Nature, Immigrant. Occupation: Brewer

Voice: Smoker's lung

Attributes [hide]

Jocelyn Staurheim, Male Human Bard 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 38 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)14 (+2) 18 (+4)16 (+3)
Skills Deception +6, Stealth +4
Senses Passive Perception 14
Languages Common, Infernal, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: Aquamarine (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Myerscough, Male Human [Permalink]

Personal [hide]

Description: This man wears a fancy brown suit. He is muscular with a powerful set of arms. His long chestnut hair reaches down to his waist. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born blind and as such lacked many opportunities for work. His childhood dream was to be a Engraver, but he was a colossal failure. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Joker. Flaws: Disease. Bonds: Attractive, Job, Nature, Adventurer. Occupation: Bather

Voice: Sighs a lot, exhausted

Attributes [hide]

Godfrey Myerscough, Male Human Adept 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)13 (+1) 8 (-1)13 (+1)
Skills Medicine +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Amber (140 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Adam Jacobs, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He usually wears his blue robe and has his scythe always slung over his shoulder. He wears his hair in dreadlocks. He wears crescent spectacles with a black brim.

Personality: Adam speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is an amazing painter.

History: He got into the Blacksmith business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Blacksmith. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Wants to open a new tavern; and he is greedy

Ideals: Impeccable, Gifted. Flaws: Secretive. Bonds: Job, Rich. Occupation: Blacksmith

Voice: Smoker's lung

Attributes [hide]

Adam Jacobs, Male Human Rogue 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)14 (+2) 13 (+1)15 (+2)
Skills Intimidation +5
Senses Passive Perception 11
Languages Common, Terran, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3

Possessions: 700 gp. Amethyst (160 gp). Violet garnet (300 gp). Rock crystal (70 gp).


Social Check DCs


Roland Huckabee, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a robe, a symbol of the four houses of cards around his neck, and a morningstar on his belt. His hair is auburn and very short. He is baby faced.

Personality: Roland speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He also has developed a complete distrust of the Stableman profession.

History: He was always a brilliant, if unscrupulous mind. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. He has set out to sabotage the competition.

Motivation: To be a Stableman again.

Ideals: Fighting, Impeccable, Logical. Flaws: Insane. Bonds: Job. Occupation: Assassin

Voice: Creaky witch voice

Attributes [hide]

Roland Huckabee, Male Human Expert 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)12 (+1) 15 (+2)15 (+2)
Skills Acrobatics +5, Survival +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gomory Bristol, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean green cloak covering his clean studded leather, and carries hammers. His hair is short and silver. He wears a mask on his face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Brilliant and gifted he never wanted to apply himself. By chance he met his brother recently and the two have been together since.

Motivation: An old rival family wants him found; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Soapmaker

Voice: Middle-eastern accent

Attributes [hide]

Gomory Bristol, Male Human Sorcerer 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)9 (-1) 10 (+0)13 (+1)
Skills Performance +3, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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