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Advanced [show]


Heward Clinton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a green tunic with pastel highlights, and long brown pants that bunch up around his shoes. He is tall, broad shouldered and powerfully built. With bright red hair and a scraggly beard. He wears a mask on his face.

Personality: A deeply religious man he believes everything happens for a reason. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born to loving parents in a slum to the south. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his absent mother; and wishes to resurrect an old love

Bonds: Religious, Family, Poor, Nature, In love. Occupation: Layabout

Voice: Excited and jittery

Attributes [hide]

Heward Clinton, Male Human Wizard 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)17 (+3) 13 (+1)16 (+3)
Skills Acrobatics +5, Survival +4
Senses Passive Perception 11
Languages Common, Celestial, Sylvan, Goblin
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443320000

Possessions: 2000 sp. Malachite (11 gp).


Social Check DCs


Wymar Clifton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a worn and beaten armor. His moppish brown hair is in a traditional bowl cut. His blue unseeing eyes seem to look past you.

Personality: Wymar is depressed about a lot of things. He tends to be a nihilist. He has a minor phobia of water and hates getting wet.

History: He was born in the north. His first spouse was a Priest, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To unite with his sister.

Flaws: Disease, Depressed, Fearful. Bonds: Immigrant, Family. Occupation: Spy

Voice: Speaks with lips pursed

Attributes [hide]

Wymar Clifton, Male Human Sorcerer 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)11 (+0) 12 (+1)15 (+2)
Skills Athletics +5, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 30000 cp.


Social Check DCs


Wymar Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His long blonde hair reaches down to his waist. His gray unseeing eyes seem to look past you.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Wymar hails from a village terrorized by dire rats. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He struck the Architect job and began his own company from there.

Motivation: He desires power and/or immortality; and a deep hatred of dire rats

Flaws: Disease, Shy. Bonds: Enemies, Adventurer, Job. Occupation: Architect

Voice: Hissing voice

Attributes [hide]

Wymar Eastaughffe, Male Human Expert 10
Medium (6'3") Human, Chaotic Good (CR 10)
Armor Class 13
Hit Points 51 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)16 (+3) 11 (+0)15 (+2)
Skills Arcana +7, Deception +6
Senses Passive Perception 10
Languages Common, Sylvan, Giant, Goblin
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1400 gp.


Social Check DCs


Odo Soames, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a brown shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise green.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He uses divination through singing.

History: Gifted from a young age, Odo studied abroad. His family was turned out during the war. He and his family wandered north to less war torn lands. Days after completing his studies, news broke out that his hometown was attacked by goblins. Odo was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Nothing but the best is good enough for him; and a deep hatred of goblins

Ideals: Gifted, Impeccable. Flaws: PTSD. Bonds: Enemies. Occupation: Brewer

Voice: Speaks through clenched teeth

Attributes [hide]

Odo Soames, Male Human Commoner 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)12 (+1) 12 (+1)12 (+1)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Theobald Gresham, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright white suits and hats. He wears a top hat to cover his moderate length red hair. His eyes are amber.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He got into the Cook business at a young age. There was a wharf not far from home where he often wandered off to fish. He ran away from his former home and has been making his living as a Cook for the past few years.

Motivation: Balancing his hectic life and new Cook responsibilities is difficult; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Flaws: Shy. Bonds: Job, Nature, Enemies. Occupation: Cook

Voice: Uses lots of figures of speech

Attributes [hide]

Theobald Gresham, Male Human Druid 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)9 (-1) 15 (+2)14 (+2)
Skills Investigation +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 600 gp. Star ruby (400 gp). Freshwater pearl (11 gp).


Social Check DCs

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