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NPC Generator

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Advanced [show]


Trym Merton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a tight fitting white shirt and pants and is in decent physical shape. He has shaved his head bald. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a ruthless business man, a trait he acquired from his father.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Brilliant and gifted he never wanted to apply himself. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often; and he is greedy

Ideals: Justice, Entrepeneur, Gifted, Athletic. Bonds: Rich. Occupation: Interpreter

Voice: Spits and sputters

Attributes [hide]

Trym Merton, Male Human Barbarian 8
Medium (6'0") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 63 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)11 (+0) 13 (+1)9 (-1)
Skills Deception +2, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 500 gp. Silver pearl (130 gp). Carnelian (60 gp). Red-brown spinel (130 gp). Jasper (60 gp). Azurite (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Conrad Garrick, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is constantly adorned with expensive silk clothing, often dyed in bright green and black, and wears rings and necklaces with large, colorful gems. His whole body is exceptionally muscular. His brown hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.

Personality: He is business-like. He takes instructions and follows them to the letter. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of northern immigrants he idolized his mother. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now mingles about in high society.

Motivation: Money/treasure; and he is greedy

Ideals: Professionalism, Entrepeneur. Flaws: Ugly, Disease. Bonds: Rich, Immigrant. Occupation: Barrister

Voice: Ums and uhs a lot

Attributes [hide]

Conrad Garrick, Male Human Sorcerer 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)14 (+2) 12 (+1)14 (+2)
Skills Medicine +3, Nature +4
Senses Passive Perception 11
Languages Common, Undercommon, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Balimaar Watson, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears bulky white painted plate armor. His skin is also unnaturally pale. His brown hair is singed and shortened. He has a tattooed face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Balimaar is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born to a Map Maker, his mother struggled to pay the bills. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to raise his children well; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Family, Poor. Occupation: Servant

Voice: Old Prospector

Attributes [hide]

Balimaar Watson, Male Human Barbarian 7
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 63 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)11 (+0) 18 (+4)10 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 1100 gp.


Social Check DCs


Hugh Crawford, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His auburn hair and beard is wavy and long. He has a tattooed face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is an amazing painter.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: To pay off his debts.

Ideals: Gifted. Flaws: Cynical. Bonds: Immigrant. Occupation: Jeweler

Voice: Puts emphasis on the wrong words

Attributes [hide]

Hugh Crawford, Male Human Aristocrat 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 10 (+0)7 (-2) 15 (+2)14 (+2)
Skills Athletics +2, History +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 300 gp.


Social Check DCs


Theobald Myerscough, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His right leg appears badly burned and disfigured. He wears his blonde hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Theobald was left his father's suit of armor and trained in its use and care. Days after completing his studies, news broke out that his hometown was attacked by giants. Theobald was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: A deep hatred of giants; and he is not mentally stable, and does not behave rationally

Flaws: Insane. Bonds: Enemies, Attractive, Military. Occupation: Bellfounder

Voice: Draws out vowels

Attributes [hide]

Theobald Myerscough, Male Human Wizard 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)10 (+0) 16 (+3)14 (+2)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp. 1 Silk rope. 1 Masterwork Artisan’s tools. 1 Backpack.


Social Check DCs

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