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NPC Generator

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Advanced [show]


Gerald Blakely, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears professional attire. He is an epitome of beauty. His brown hair is heavily combed to the left. His violet unseeing eyes seem to look past you.

Personality: Stoic and calm, he prefers to meditate than take action. He is able to make almost anything out of random pieces of junk.

History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Disciplined, Gifted. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Map Maker

Voice: Speaks with a cold

Attributes [hide]

Gerald Blakely, Male Human Aristocrat 7
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)16 (+3) 8 (-1)17 (+3)
Skills Athletics +6, Perception +2
Senses Passive Perception 12
Languages Common, Gnoll, Gnome, Ignan
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +2

Possessions: 200 gp. Rock crystal (70 gp). Smoky quartz (70 gp). Citrine (70 gp). Red-brown spinel (160 gp).


Social Check DCs


William Altham, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears baggy white pantaloons and a tan scarf. His hair is cut close to his head. His fair skin shows little sign of his aristocratic breeding.

Personality: He snorts whenever he laughs or is feeling confident. He feeds upon the attention of others.

History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is content; and to share knowledge with the world

Ideals: Logical. Flaws: Mundane. Bonds: Attractive, Poor. Occupation: Adventurer

Voice: pre-pubescent

Attributes [hide]

William Altham, Male Human Wizard 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)11 (+0) 6 (-2)11 (+0)
Skills Animal Handling +0, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Shane Blackwood, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a fancy tan suit. His white hair is cut short. His fierce amber eyes like to dwell on things.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and to prove his worth to the world

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Rich, Adventurer. Occupation: Fortune-teller

Voice: Hissing voice

Attributes [hide]

Shane Blackwood, Male Human Adept 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)12 (+1) 16 (+3)12 (+1)
Skills Deception +4, History +4
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 1 Minor magic item.


Social Check DCs


Thomas Remington, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a brown costume with the symbols of luck on his torso. His red hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to make people angry or surprised. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He has since lost track of the people in his past.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Insane, Hedonist. Bonds: Nature, Family. Occupation: Glassblower

Voice: Sounds elderly

Attributes [hide]

Thomas Remington, Male Human Paladin 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)8 (-1) 11 (+0)8 (-1)
Skills Insight +3, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Richard Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is wearing colorful clothing, dressed as a Locksmith. His long red hair is drawn into a two foot long braid. His eyes are a pleasant gray.

Personality: Stoic and calm, he prefers to meditate than take action. He also is a firm believer in the manly ideal.

History: He got into the Locksmith business at a young age. He moved from fad to fad and when he turned 15 he discovered painting. He has drifted from career to career and currently works as a Locksmith.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and to reunite with his absent father

Ideals: Disciplined, Artistic. Flaws: Impulsive. Bonds: Job, Family. Occupation: Locksmith

Voice: Breathy voice

Attributes [hide]

Richard Livingstone, Male Human Barbarian 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)12 (+1) 13 (+1)17 (+3)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1100 sp.


Social Check DCs

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