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NPC Generator

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Advanced [show]


William Paxton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tan shirt with thin black vertical stripes and brown pants. He keeps his long brown hair kept up in a rat tail. His eyes are gray and catlike.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Flattery will make him almost putty in your hands.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was taken from his home at a very young age. He has achieved small success as a Assassin.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Athletic. Flaws: Disease, Selfish, Insomniac. Bonds: Slave. Occupation: Assassin

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

William Paxton, Male Human Ranger 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)11 (+0) 11 (+0)10 (+0)
Skills History +3, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 800 gp.


Social Check DCs


Adelard Shipley, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a fancy violet suit. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His amber unseeing eyes seem to look past you.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Adelard hails from a village terrorized by dire rats. Cursed with lycanthropy at a very young age, Adelard has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Many dire rats want him driven away; and he wants revenge against dire rats

Ideals: Persistence, Justice. Flaws: Disease. Bonds: Attractive, Enemies. Occupation: Actor

Voice: Sensual and smooth

Attributes [hide]

Adelard Shipley, Male Human Sorcerer 8
Medium (5'7") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 17 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)13 (+1) 14 (+2)10 (+0)
Skills Arcana +4, Performance +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126665

Possessions: 600 gp. Amber (70 gp).


Social Check DCs


Richard Elton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses in collared shirts and wears a proper scarf over his head, and a wedding ring on his right hand. His golden hair is matted, messy, and big. His eyes are amber.

Personality: Eccentric and domineering, Richard will drive conversation. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Extrovert, Entrepeneur. Flaws: Ugly. Bonds: In love, Nature. Occupation: Shoemaker

Voice: Eastern European accent

Attributes [hide]

Richard Elton, Male Human Druid 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)8 (-1) 12 (+1)17 (+3)
Skills Investigation +1, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 39000 sp. Silver pearl (60 gp). Rich purple corundum (800 gp). Banded agate (9 gp).


Social Check DCs


Bertram Dumph, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears bulky blue painted plate armor. His hair is black, silky, and of moderate length. His face is covered beneath a completely black helmet.

Personality: Calm and collected, he is a well trained Miller. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born into a rich family. Bertram was born on a far northern plains where he grew up under the tutelage of his father, an expert Miller. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He'd like to take his coworkers down a peg; and to be a healer again

Flaws: Secretive. Bonds: Immigrant, Attractive, Job, Rich. Occupation: Miller

Voice: Speaks like tongue is numb

Attributes [hide]

Bertram Dumph, Male Human Sorcerer 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)12 (+1) 17 (+3)14 (+2)
Skills Arcana +3, Insight +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Anselm Wharton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'0", this man wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his nunchaku. With bright brown hair and a scraggly beard. He has amber eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.

Motivation: To end his boredom.

Ideals: Philantrophist, Fighting. Flaws: Antagonistic, Mundane. Occupation: Fortune-teller

Voice: Loud with bravado

Attributes [hide]

Anselm Wharton, Male Human Paladin 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)9 (-1) 9 (-1)9 (-1)
Skills Acrobatics +4, History +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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