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NPC Generator

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Advanced [show]


Nicholas Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and red, and wears rings and necklaces with large, colorful gems, and carries hammers. His hair is greying and his face has many wrinkles. His gray eyes dart from person to person.

Personality: He is mildly Human supremacist, though he does not identify as such. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Nicholas took refuge in the old dungeon and found the beat up hammer and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Meet up once more with his childhood friend; and human compassion

Ideals: Fighting. Flaws: Racist, Ugly. Bonds: Rich, Nature, Adventurer. Occupation: Navigator

Voice: Low rumbling, strings words together

Attributes [hide]

Nicholas Wedgwood, Male Human Aristocrat 9
Medium (5'2") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 57 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)13 (+1) 11 (+0)12 (+1)
Skills Insight +3, Intimidation +4
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: 1700 gp. Malachite (8 gp). Freshwater pearl (8 gp). Alexandrite (200 gp). White pearl (130 gp). 1 Minor magic item.


Social Check DCs


Tim Hartford, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a grey shirt with thin yellow vertical stripes and red pants. He has white hair. His amber unseeing eyes seem to look past you.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Like his father and his brother before him, after school he went straight into learning to become a Actor. After a long history of fighting, Tim and his spouse have recently divorced.

Motivation: Regain custody of his son.

Ideals: Artistic. Flaws: Disease, Antagonistic. Bonds: Family, Job. Occupation: Actor

Voice: Sighs a lot, exhausted

Attributes [hide]

Tim Hartford, Male Human Aristocrat 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)14 (+2) 15 (+2)9 (-1)
Skills Acrobatics +6, Arcana +5
Senses Passive Perception 12
Languages Common, Giant, Undercommon
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +5

Possessions: 600 gp.


Social Check DCs


Jocelyn Atherton, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow vest and prefers tan and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a moderate pudge and is not very fit. His silver hair, when down, is lengthy. He is baby faced.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He believes the world needs to unite to get rid of brigands once and for all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A deep hatred of brigands; and revenge

Ideals: Entrepeneur. Flaws: Ugly, Greedy, Disease. Bonds: Enemies. Occupation: Map Maker

Voice: Smooth and feminine

Attributes [hide]

Jocelyn Atherton, Male Human Adept 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 6 (-2)9 (-1) 13 (+1)8 (-1)
Skills Arcana +1, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 900 sp.


Social Check DCs


Aldous Peyton, Male Human [Permalink]

Personal [hide]

Description: An older man who sports black clothing, slightly heavier than average wear, he is not a threatening figure. His long golden hair is drawn into a two foot long braid. He has gray eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He plays an instrument quite well.

History: He was born blind and as such lacked many opportunities for work. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Artistic. Flaws: Disease, PTSD. Bonds: Has a crush, Adventurer. Occupation: Guard

Voice: Speaks with squeezed throat

Attributes [hide]

Aldous Peyton, Male Human Warrior 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 7
Hit Points 37 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 9 (-1)8 (-1) 14 (+2)10 (+0)
Skills Acrobatics +0, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +0 / 2d6-3, Grapple +5

Possessions: 800 gp. Black pearl (300 gp). Deep green spinel (80 gp). Aquamarine (300 gp).


Social Check DCs


Cory England, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a black feathered hat and black clothes. His chestnut hair is kept up in a ponytail inside a feathered hat. His fair skin shows little sign of his aristocratic breeding.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised in a forest tribe. Cory was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Philantrophist. Bonds: Immigrant, Attractive, Religious, Nature. Occupation: Bather

Voice: Smooth and feminine

Attributes [hide]

Cory England, Male Human Aristocrat 7
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)14 (+2) 16 (+3)7 (-2)
Skills Animal Handling +6, Stealth +4
Senses Passive Perception 13
Languages Common, Sylvan, Elven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 300 gp. Smoky quartz (50 gp). Lapis lazuli (15 gp). Golden pearl (160 gp).


Social Check DCs

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