Norman Snape, Male Human [Permalink]
Personal [hide]
Description: He wears a brown coat over a tan low-cut shirt, and a deerstalker hat upon his head, and he perpetually has his sickle ready. His moppish blonde hair is in a traditional bowl cut. He has a tattooed face.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norman fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Many drow want him driven away; and a deep hatred of drow
Ideals: Fighting, Impeccable, Optimist. Bonds: Religious, Enemies. Occupation: Banker
Voice: High pitched, excited
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 100 gp. Golden yellow topaz (600 gp). Freshwater pearl (8 gp).
Everard Rylan, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He has the majority of his body covered in plate. With bright blonde hair and a scraggly beard. His amber eyes are passionate and lively.
Personality: He is overprotective of those who hire his services. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Everard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Healer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To protect his home.
Flaws: Impulsive. Bonds: Guardian, Poor. Occupation: Healer
Voice: Timid voice
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 29 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 8 (-1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 400 gp. Jet (40 gp). Hematite (15 gp). Chrysoprase (50 gp). Star ruby (1600 gp). 1 Minor magic item. 1 Minor magic item.
Theodoric Hallewell, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a well pressed and immaculate suit (or dress) and is in decent physical shape. He has wavy brown hair. He wears round tiny glasses practically rammed into his face.
Personality: Always inclined to offer people food he seems plenty friendly. He is a ruthless business man, a trait he acquired from his mother.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Theodoric was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Theodoric's mother didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.
Motivation: Wants a kiss; and he would like to get married and retire
Ideals: Philantrophist, Entrepeneur. Flaws: Mundane, Antagonistic. Bonds: Has a crush. Occupation: Sailor
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 30 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: Black pearl (1500 gp). Brown-green garnet (100 gp). Blue star sapphire (400 gp).
Henry Gyula, Male Human [Permalink]
Personal [hide]
Description: This man is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft grey waves gently in the breeze. He is muscular with a powerful set of arms. His golden hair, when down, is lengthy. His thin eyebrows rest above his beady violet eyes.
Personality: He will rave to anyone who will listen. He does not trust anyone and sleeps with one eye open.
History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.
Motivation: To get a good night's sleep; and money/treasure
Flaws: Ugly, Insane, Insomniac, Mundane. Bonds: Rich. Occupation: Fortune-teller
Voice: Stutters
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 17 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Abyssal, Auran, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.
Simon Fidget, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears rags and sports a simple walking cane. His golden hair is cut short with large spiked bangs in the front. His eyes are likewise green. His teeth are white and perfect.
Personality: Simon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He never wears the same outfit twice, unless he absolutely has to.
History: He got into the Armorer business at a young age. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Athletic, Extrovert, Artistic. Bonds: Poor, Attractive, Job. Occupation: Armorer
Voice: pre-pubescent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Druidic
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp.
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