Don Rayden, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'3" and usually wears his brown robe and has his shortbow always slung over his shoulder. His right leg appears badly burned and disfigured. His white hair is drawn into a tight pony tail with a skull scrunchie. His eyes are amber and beady.
Personality: He is overprotective of those who hire his services. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born in the north. A few years later when the south was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To protect his home; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly. Bonds: Guardian, Immigrant. Occupation: Stableman
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 20 pp.
Anthony Atterton, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and a wedding ring on his right hand. His hair is greying and his face has many wrinkles. He wears a mask on his face.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born to a poor family in the city he treasured whatever gifts he got. He was taken from his home at a very young age. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the west; and to end his boredom
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Poor, In love, Slave. Occupation: Mercenary
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 36 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 17 (+3) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Anselm Dumph, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his chestnut hair up in a very large beehive style do. His eyes are amber and catlike.
Personality: He dislikes all the random violence that takes place in the south. He is a bit of a xeno-phobe, disliking non-Humans.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 18th year, his parents were killed by a brigands raid, leaving Anselm alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by brigands. Anselm was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: He seems to be bored by most things; and he is not mentally stable, and does not behave rationally
Ideals: Pacifist. Flaws: Insane, Racist, Mundane. Bonds: Enemies. Occupation: Stableman
Voice: Smooth and feminine
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 8 (-1) | 6 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 2000 sp.
Anthony Ryland, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has dyed his greying brown hair a little too much giving a sharp brown color. He wears a mask on his face.
Personality: He is a hateful person. He taunts others and blames them for his problems. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born at the edge of vast plains. A few years later when the north was not economically sound they moved to his current location. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic, Impulsive. Bonds: Attractive, Nature, Immigrant. Occupation: Sellsword
Voice: Smoker's lung
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 34 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 6 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 900 gp. Banded agate (4 gp). Blue quartz (4 gp). Jet (140 gp).
Reynard Northcott, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Fletcher uniform. He has a slight overbite and is overall scrawny. His hair is red and curly. His eyes are a pleasant gray.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Unemployed mother left him crippled. He became a Fletcher soon after.
Motivation: Further expansion of business.
Ideals: Extrovert. Flaws: Disease. Bonds: Job, Guardian, Rich. Occupation: Fletcher
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp. Black pearl (400 gp).
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