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NPC Generator

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Advanced [show]


Theobald Clifford, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a white armored body suit, with a simple yellow line shooting up and back down. His black hair is smooth and relatively long. His eyes are a pleasant gray.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is obsessed with finding treasure.

History: When he was but 4 years old his parents immigrated from the south. His childhood dream was to be a Bricklayer, but he was a colossal failure. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Flaws: Shy. Bonds: Adventurer, Immigrant, Job. Occupation: Priest

Voice: Hard of hearing, loud

Attributes [hide]

Theobald Clifford, Male Human Commoner 7
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 31 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)10 (+0) 11 (+0)19 (+4)
Skills Intimidation +7, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Vance, Male Human [Permalink]

Personal [hide]

Description: A 5'7" northern man, he wears loose pants and a collared shirt complete with sweater beneath his coat. His chestnut hair is styled in orderly dreadlocks. He wears large thick round spectacles.

Personality: Aggressive, abrasive, and angry, Gerald embodies much of what other species detest in the Humans. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Gerald hails from a village terrorized by gnolls. A gifted student he started as a Soapmaker, but he got bored and became a Jeweler. He inherited the family business which he has now maintained for 2 years.

Motivation: Wishes to resurrect an old love; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Job, Enemies, In love. Occupation: Jeweler

Voice: Forgets to breathe while speaking

Attributes [hide]

Gerald Vance, Male Human Aristocrat 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)14 (+2) 17 (+3)16 (+3)
Skills Intimidation +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Auran, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2400 sp.


Social Check DCs


Anthony Asheton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears long strands of amethyst and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is short and white. He wears large thick round spectacles.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has all his life been fascinated with dancing.

History: He comes from a rich northern family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his dancing dream.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: Rich, Attractive. Occupation: Map Maker

Voice: Indian accent

Attributes [hide]

Anthony Asheton, Male Human Ranger 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)12 (+1) 11 (+0)13 (+1)
Skills Athletics +1, Stealth +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs


Shane Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a fine chain shirt which he covers with green colored cloaks and clothing. He keeps his long blonde hair kept up in a rat tail. His thin eyebrows rest above his beady blue eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is obsessed with a lost civilization.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality.

Flaws: Ugly, Disease. Bonds: Job, Adventurer, Rich. Occupation: Architect

Voice: Creaky witch voice

Attributes [hide]

Shane Eastaughffe, Male Human Wizard 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 1 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 6 (-2)13 (+1) 16 (+3)11 (+0)
Skills Deception +3, Religion +4
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 700 gp. Chalcedony (60 gp). Jasper (60 gp). Moss agate (14 gp). White pearl (80 gp).


Social Check DCs


Reynard Axton, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest, and carries shortbows. His tied-back hair is blonde. His fair skin shows little sign of his aristocratic breeding.

Personality: He is almost excessively polite to everyone, even when angry. He is a logical person and will generally grow upset if things defy logic and science.

History: From birth he was tutored by a cruel and relentless mentor. His mother was a mechanic, and taught him how to fix just about anything. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Reynard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Someone believes him a fraud; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting, Logical, Persistence. Flaws: Shy. Bonds: Attractive, Mentor. Occupation: Shepherd

Voice: Nasally tone

Attributes [hide]

Reynard Axton, Male Human Druid 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)14 (+2) 14 (+2)12 (+1)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 12
Languages Common, Aquan, Ignan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: Tourmaline (40 gp).


Social Check DCs

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