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NPC Generator

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Advanced [show]


Roland Fidget, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a very tight haircut. His eyes are hazel and beady.

Personality: He never swears and excessively uses polite adverbs when speaking. He is an amazing painter.

History: Born to a pair of adventurers, Roland grew up listening to his father's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants nothing more than to rejoin the army; and he wants to meet his childhood hero

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Adventurer, Military. Occupation: Brewer

Voice: Timid voice

Attributes [hide]

Roland Fidget, Male Human Bard 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)11 (+0) 14 (+2)10 (+0)
Skills Arcana +2, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Anselm Stansfield, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears grey painted combat armor at almost all times, and a wedding ring on his left hand. His long chestnut hair is drawn into a two foot long braid. His hazel eyes lackadaisically let the world flow into them.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Anselm lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Wishes to resurrect an old love; and marry his sister to traveling adventurers

Flaws: Terse, Impulsive. Bonds: In love, Family. Occupation: Interpreter

Voice: Mousy voice

Attributes [hide]

Anselm Stansfield, Male Human Warrior 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 10 (+0)8 (-1) 14 (+2)14 (+2)
Skills Arcana +1, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 60 pp.


Social Check DCs


John Colby, Male Human [Permalink]

Personal [hide]

Description: A 6'6" eastern man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair is unkempt and raggedy. His eyes are violet and he is always smoking a pipe.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a font of random trivia from the lore and stories he has discovered

History: Born to a poor family in the city he treasured whatever gifts he got. He was taken as a slave by a traveling circus and forced to perform He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Justice, Logical. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Apothecary

Voice: Soft and melodious

Attributes [hide]

John Colby, Male Human Wizard 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)7 (-2) 14 (+2)14 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Gerald Stanley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears professional attire. His white hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in a small village he learned the ways of the warrior from his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He loathes his own lifestyle; and he uses money and sex appeal to get what he needs

Ideals: Professionalism, Fighting. Flaws: Depressed. Bonds: Attractive, Rich. Occupation: Barkeep

Voice: pre-pubescent

Attributes [hide]

Gerald Stanley, Male Human Cleric 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)11 (+0) 7 (-2)14 (+2)
Skills History +2, Performance +4
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Raymond Anderton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is greying and his face has many wrinkles. His thin eyebrows rest above his beady green eyes.

Personality: He is fixated on the number 65. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Doctor

Voice: growls and snarls, animalistic

Attributes [hide]

Raymond Anderton, Male Human Ranger 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)18 (+4) 7 (-2)12 (+1)
Skills Athletics +2, History +7
Senses Passive Perception 8
Languages Common, Dwarven, Aquan, Giant, Orc
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp. Red garnet (160 gp). Deep green spinel (160 gp). Hematite (8 gp). Lapis lazuli (8 gp). 1 Minor magic item.


Social Check DCs

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