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Advanced [show]


Anselm Peyton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His silver hair is drawn into a tight pony tail with a cross scrunchie. He has a dull look in his green eyes.

Personality: He is very quiet and rarely speaks above a whisper. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Anselm was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. Since then, he has sought to make the best of life.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Optimist. Flaws: Shy. Bonds: In love, Poor, Adventurer. Occupation: Beggar

Voice: Old thin voice

Attributes [hide]

Anselm Peyton, Male Human Fighter 7
Medium (5'7") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 71 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 17 (+3)13 (+1) 12 (+1)13 (+1)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1200 gp. Fire opal pendant on a fine gold chain (1300 gp). Large well-done wool tapestry (200 gp). Sapphire pendant on gold chain (1200 gp). Golden circlet with four aquamarines (1000 gp).


Social Check DCs


William Thorpe, Male Human [Permalink]

Personal [hide]

Description: 6'5" and muscular, this southern man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is cut close to his head. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is overprotective of those who hire his services. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When William reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He struck the Beggar job and began his own company from there.

Motivation: To protect his home.

Ideals: Athletic. Bonds: Attractive, Guardian, Job, Military. Occupation: Beggar

Voice: German accent

Attributes [hide]

William Thorpe, Male Human Cleric 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)15 (+2) 15 (+2)15 (+2)
Skills Medicine +4, Stealth +3
Senses Passive Perception 12
Languages Common, Sylvan, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 200 gp.


Social Check DCs


Balimaar Charlton, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears a pastel cloak and cross-gartered brown stockings. His white hair is cut short. He tend to wears goggles to shield his eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to work out more often; and wants to raise his children well

Ideals: Philantrophist, Athletic. Flaws: Antagonistic, PTSD. Bonds: Family. Occupation: Tanner

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Balimaar Charlton, Male Human Ranger 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)15 (+2) 14 (+2)11 (+0)
Skills Arcana +5, Deception +3
Senses Passive Perception 12
Languages Common, Auran, Aquan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). An abacus with copper, silver and gold markers (40 gp). Large well-done wool tapestry (400 gp). Solid gold idol (300 gp).


Social Check DCs


Kody Badger, Male Human [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor. He wears his white hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is a bit of a xeno-phobe, disliking non-Humans.

History: Kody was raised in a hard working conservative environment. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His religion dominates his actions; and wants to open a new tavern

Flaws: Racist. Bonds: Attractive, Job, Adventurer, Religious. Occupation: Architect

Voice: Irish accent

Attributes [hide]

Kody Badger, Male Human Cleric 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 6 (-2)15 (+2) 9 (-1)13 (+1)
Skills Survival +1
Senses Passive Perception 9
Languages Common, Infernal, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 pp. 1 Half-Plate.


Social Check DCs


Manfred Barton, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is knotted and matted. He wears crescent spectacles with a black brim.

Personality: Manfred wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... Manfred enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and retire the richest man in the east

Ideals: Entrepeneur, Disciplined. Flaws: Ugly, Hedonist. Bonds: Religious. Occupation: Barrister

Voice: Australian accent

Attributes [hide]

Manfred Barton, Male Human Adept 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)6 (-2) 13 (+1)10 (+0)
Skills Acrobatics +2, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 200 gp. Smoky quartz (70 gp). Peridot (70 gp).


Social Check DCs

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