Justin Upton, Male Human [Permalink]
Personal [hide]
Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His hair is golden and curly. He is baby faced.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born into a rich family. His childhood dream was to be a Cook, but he was a colossal failure. He's also a talented Cook, but doesn't like to broadcast it.
Motivation: Money/treasure.
Flaws: Antagonistic, Forgetful. Bonds: Rich, Job. Occupation: Sailor
Voice: Thin and wheezing
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 48 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 12 (+1) | 8 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +2 / 2d6-1, Grapple -1
Possessions: Rhodochrosite (16 gp). Rhodochrosite (16 gp). Rhodochrosite (16 gp). 1 Minor magic item.
Adelard Stafford, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His white hair is still thick. His blue unseeing eyes seem to look past you.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is greedy; and he uses money and sex appeal to get what he needs
Ideals: Passionate, Logical. Flaws: Disease. Bonds: Rich, Attractive. Occupation: Performer
Voice: Stutters
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 38 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 600 gp.
Drogo York, Male Human [Permalink]
Personal [hide]
Description: 5'1" and lanky with angular features, he is an attractive figure. He wears a violet costume with the symbols of his god on his torso. He wears his black hair down. His eyes are brown and he is always smoking a pipe.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He helped his mother out around the business and became quite the natural. He now mingles about in high society.
Motivation: To be a Brewer again; and money/treasure
Ideals: Fighting. Bonds: Attractive, Job, Rich. Occupation: Miller
Voice: Scandinavian accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 41 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 7 (-2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. Sardonyx (40 gp). Obsidian (7 gp). Chrysoberyl (120 gp). Blue quartz (7 gp). 1 Minor magic item.
John Pinkerton, Male Human [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are brown and he is always smoking a pipe.
Personality: He does not believe in betrayal or weakness as things to be tolerated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, John has worked very hard to control his curse. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He has money and likes to spend it; and he has a rivalry with the church that dominates his actions
Ideals: Justice. Flaws: Ugly, Disease, Insomniac. Bonds: Rich, Religious. Occupation: Bather
Voice: Mousy voice
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 22 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Terran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 200 gp. Zircon (30 gp). Red spinel (70 gp).
Charles Langdon, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is generally shirtless and showing off his tattooed chest. His hair is short and golden. He wears an eyepatch.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is lazy and tries to find solutions quickly.
History: Charles was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk.
Ideals: Fighting. Flaws: Ugly, Insane, Lazy. Bonds: Poor, Adventurer. Occupation: Mayor
Voice: Timid voice
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 500 sp.
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