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Advanced [show]


Godfrey Wade, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a pastel vest and prefers violet and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. His chestnut hair is knotted and matted. His ears are large.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born in the west. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the west, certain he would find work there.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Mentor. Occupation: Doctor

Voice: Sore throat, cough

Attributes [hide]

Godfrey Wade, Male Human Monk 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)8 (-1) 17 (+3)7 (-2)
Skills Arcana +1, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Black pearl (800 gp). Peridot (60 gp).


Social Check DCs


William Marlee, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His auburn hair is long and unkept. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with his god.

History: He was born a particularly ugly child, much to the horror of his parents. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Sellsword

Voice: Rhymes sentences (sorry)

Attributes [hide]

William Marlee, Male Human Bard 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)10 (+0) 10 (+0)9 (-1)
Skills Insight +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 2100 sp. 1 Darkwood Shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Richard Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized white coat. His blonde hair is heavily combed to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a ruthless business man, a trait he acquired from his mother.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 8 years.

Motivation: To be a Cook again; and further expansion of business

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Shipwright

Voice: Relaxed voice

Attributes [hide]

Richard Lindsay, Male Human Commoner 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)12 (+1) 14 (+2)8 (-1)
Skills Acrobatics +4, Survival +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 500 gp. Hematite (12 gp). Onyx (50 gp). Blue quartz (12 gp). Carnelian (50 gp). 1 Minor magic item.


Social Check DCs


Henry Asheton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is well dressed, constantly wearing a tan suit, pastel shirt, and black tie. His black hair is kept up in a ponytail inside a top hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Henry was born with his mother's beautiful face. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and revenge

Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Enemies. Occupation: Knight

Voice: Timid voice

Attributes [hide]

Henry Asheton, Male Human Paladin 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 54 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)9 (-1) 10 (+0)12 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp.


Social Check DCs


Gomory Churchill, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a black suit, white shirt, and grey tie. He carries with him a set of morningstars on his belt, each one with a emerald on the hilt. He is bald on top and has large black tufts of hair around his ears. His brown eyes lackadaisically let the world flow into them.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in the west to a Knight, Gomory learned a great deal about his mother's area of expertise. His mother took him hunting and taught him how to get in the mind of other creatures. He ran away from his former home and has been making his living as a Knight for the past few years.

Motivation: Balancing his hectic life and new Knight responsibilities is difficult; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Flaws: Ugly. Bonds: Religious, Job, Nature. Occupation: Knight

Voice: Old Prospector

Attributes [hide]

Gomory Churchill, Male Human Aristocrat 7
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)10 (+0) 8 (-1)12 (+1)
Skills Acrobatics +3, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +2

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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