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NPC Generator

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Advanced [show]


Gerard Jacobs, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a long, brown, dusty cloak. His brown hair is braided into rings. His face is covered beneath a completely black helmet.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He also has developed a complete distrust of the Assassin profession.

History: The child of eastern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To prove his worth to the world; and balancing his hectic life and new adventurer responsibilities is difficult

Ideals: Disciplined. Flaws: Impulsive. Bonds: Job, Immigrant, Adventurer. Occupation: Adventurer

Voice: Timid voice

Attributes [hide]

Gerard Jacobs, Male Human Warlock 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)12 (+1) 11 (+0)14 (+2)
Skills Investigation +4, Medicine +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Mitchell, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He is dressed in a clean violet cloak covering his clean studded leather. He has no hair. His violet unseeing eyes seem to look past you.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a ruthless business man, a trait he acquired from his mother.

History: He was born to loving parents in a slum to the west. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's repulsed by the PC.

Ideals: Entrepeneur. Flaws: Ugly, Disease, Antagonistic. Bonds: Poor. Occupation: Bounty Hunter

Voice: Relaxed voice

Attributes [hide]

Thomas Mitchell, Male Human Druid 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)19 (+4) 14 (+2)14 (+2) 8 (-1)6 (-2)
Skills Insight +1, Intimidation +0
Senses Passive Perception 9
Languages Common, Ignan, Auran
Attacks Melee -1 / 1d10-3, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 pp. Lapis lazuli (5 gp). Blue quartz (5 gp). Peridot (20 gp). 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Adelard Digby, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears many layers of old clothing at all times. His hair, while still mostly auburn, has prominent grey streaks. His eyes are green and beady.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Adelard took refuge in the large cave and found the beat up warhammer and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature, Job. Occupation: Miner

Voice: Farmer accent

Attributes [hide]

Adelard Digby, Male Human Cleric 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)14 (+2) 12 (+1)11 (+0)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Auran, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 1000 sp. Violet garnet (800 gp). Golden pearl (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hubert Kendall, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A deeply religious man he believes everything happens for a reason. He also is a firm believer in the manly ideal.

History: He is a Succubi in disguise. Hubert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk.

Flaws: Impulsive. Bonds: Religious, Adventurer. Occupation: Butcher

Voice: Irish accent

Attributes [hide]

Hubert Kendall, Male Human Warlock 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)12 (+1) 10 (+0)17 (+3)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 3000 sp.


Social Check DCs


Bertram Yardley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has dyed his greying golden hair a little too much giving a sharp golden color. He has gleaming, smiling blue eyes.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He has a habit of throwing himself into exceedingly dangerous situations.

History: He comes from a rich northern family. Brilliant and gifted he never wanted to apply himself. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends.

Ideals: Gifted. Flaws: Impulsive. Bonds: Adventurer, Enemies, Rich. Occupation: Bather

Voice: Indian accent

Attributes [hide]

Bertram Yardley, Male Human Wizard 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)12 (+1) 11 (+0)12 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp.


Social Check DCs

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