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Advanced [show]


Justin Alby, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a hunchback. He has moderate length black hair. His eyes, though not visible through his cowl, are violet.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a minor phobia of water and hates getting wet.

History: He was born in the west. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he is terrified, and will act out of fear

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Adventurer, Immigrant. Occupation: Healer

Voice: Booming voice

Attributes [hide]

Justin Alby, Male Human Wizard 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)13 (+1) 11 (+0)10 (+0)
Skills History +4, Nature +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bernard Breeden, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears rags and sports a simple walking cane. He wears his white hair up in a very large beehive style do. His eyes are a pleasant amber.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting giants, the young Bernard began to lead the lost caravan. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and to share knowledge with the world

Ideals: Entrepeneur, Logical. Flaws: Antagonistic. Bonds: Poor, Attractive, Enemies. Occupation: Miner

Voice: Soft and melodious

Attributes [hide]

Bernard Breeden, Male Human Aristocrat 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 59 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 18 (+4)17 (+3) 15 (+2)12 (+1)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 12
Languages Common, Auran, Dwarven, Aquan
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 600 gp. Rock crystal (20 gp). Rock crystal (20 gp).


Social Check DCs


Gunter Clayden, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He is portly but not overly obese. He has auburn hair. His half smiles and gray eyes are beguiling and draw you in.

Personality: His tongue was cut out and he uses sign language. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was always a brilliant, if unscrupulous mind. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: His religion dominates his actions; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Disease, Insane. Bonds: Attractive, Religious. Occupation: Gardener

Voice: Speaks in third person

Attributes [hide]

Gunter Clayden, Male Human Bard 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)16 (+3) 17 (+3)10 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 13
Languages Common, Auran, Draconic, Goblin
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 400 gp. Fire opal (800 gp). Blue quartz (8 gp).


Social Check DCs


Gilbert Tindall, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is well dressed, but even with his fine clothing he looks run-down, and is pretty ugly. His auburn hair is kept up in a ponytail inside a feathered hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is witty, but his monotone delivery comes off as unnerving He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: From birth he was tutored by a cruel and relentless mentor. In his 13th year, his parents were killed by a illithids raid, leaving Gilbert alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of illithids; and someone believes him a fraud

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Enemies, Mentor. Occupation: Slave Trader

Voice: Breathy voice

Attributes [hide]

Gilbert Tindall, Male Human Barbarian 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 53 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)17 (+3) 7 (-2)12 (+1)
Skills Perception +1, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Auran, Terran, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp. Aquamarine (1600 gp). White opal (600 gp). 1 Minor magic item.


Social Check DCs


Balimaar Sherwood, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. With bright black hair and a scraggly beard. He has several tiny sapphire earrings on each ear.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is frequently practicing swordplay.

History: Balimaar was raised in a hard working conservative environment. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is unsatisfied with his job

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Rich, Military, Job. Occupation: Apothecary

Voice: Pronounces O like U

Attributes [hide]

Balimaar Sherwood, Male Human Warrior 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)10 (+0) 10 (+0)8 (-1)
Skills Acrobatics +1, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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