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NPC Generator

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Advanced [show]


Justin Moreno, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and wears a lot of dark rich colors, with gold accents. His right leg appears badly burned and disfigured. He has a long golden beard with little hanging trinkets. His eyes, though not visible through his cowl, are brown.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His parents moved while he was still in utero so he is the first generation to be born here. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Ideals: Joker. Bonds: Attractive, Adventurer, Immigrant. Occupation: Body Guard

Voice: French accent

Attributes [hide]

Justin Moreno, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)10 (+0) 12 (+1)13 (+1)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 90 pp.


Social Check DCs


Alexandre Camden, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in a clean green cloak covering his clean studded leather. He has a very tight haircut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He works hard and plays hard.

History: Sold as a small child to a wizard, Alexandre was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He now spends his time doing works of charity.

Motivation: Find a way to reverse the transformation of his brother; and an old rival family wants him found

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Mentor, Debt, Family. Occupation: Seamstress

Voice: Draws out vowels

Attributes [hide]

Alexandre Camden, Male Human Commoner 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 9 (-1)9 (-1) 14 (+2)13 (+1)
Skills Intimidation +3, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Gerald Clayton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who sports black clothing, slightly heavier than average wear. He keeps his long black hair kept up in a rat tail. His eyes, though not visible through his cowl, are blue.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He got into the Mayor business at a young age. His childhood dream was to be a Shoemaker, but he was a colossal failure. He struck the Mayor job and began his own company from there.

Motivation: Doesn't want to be a Mayor and was forced into it by his family; and balancing his hectic life and new mayor responsibilities is difficult

Flaws: Antagonistic. Bonds: Job, Family. Occupation: Mayor

Voice: Forgets to breathe while speaking

Attributes [hide]

Gerald Clayton, Male Human Bard 8
Medium (5'7") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 46 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)7 (-2) 13 (+1)14 (+2)
Skills Acrobatics +5, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Zircon (80 gp). Rhodochrosite (16 gp). Aquamarine (400 gp). Black star sapphire (700 gp). Golden yellow topaz (400 gp). 1 Minor magic item.


Social Check DCs


Frederick Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears bulky green painted plate armor. He has a very tight haircut. His eyes are violet.

Personality: He speaks before he thinks and is too direct. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Days after completing his studies, news broke out that his hometown was attacked by orcs. Frederick was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: He is compelled to act according to his religious beliefs; and several ex partners dislike his way of doing things and want revenge

Flaws: Impulsive, Fearful. Bonds: Attractive, Religious, Enemies. Occupation: Sailor

Voice: Voice breaks

Attributes [hide]

Frederick Livingstone, Male Human Aristocrat 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 13 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)10 (+0) 16 (+3)9 (-1)
Skills Athletics +4, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 48000 sp. 1 Minor magic item.


Social Check DCs


Hubert Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized white coat, and he perpetually has his glaive ready. His golden hair is cut short. His blue eyes peer out from beneath his Stetson white hat.

Personality: He snorts whenever he laughs or is feeling confident. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted martial powers by his dying sister.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Fighting, Gifted. Flaws: Fearful, Insane. Occupation: Interpreter

Voice: Breathy voice

Attributes [hide]

Hubert Gentry, Male Human Cleric 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 11 (+0)14 (+2) 8 (-1)12 (+1)
Skills Athletics +2, Nature +4
Senses Passive Perception 9
Languages Common, Ignan, Druidic
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Pink pearl (150 gp). Coral (150 gp).


Social Check DCs

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