Nicholas Sherwood, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a white shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.
Personality: He is very quiet and rarely speaks above a whisper. He invites people to come help in his community garden.
History: He comes from a rich eastern family. He was an athlete and attended two major summer competitions. He never won. He now spends his time doing works of charity.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he has money and likes to spend it
Ideals: Philantrophist, Athletic. Flaws: Shy. Bonds: Rich, Enemies. Occupation: Herbalist
Voice: Squeaky
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 7 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 17 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Druidic, Celestial, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. 1 Minor magic item.
Balimaar Lester, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a white collared shirt and brown pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. Beneath his clothing is a huge mess of scar tissue. His auburn hair, when down, is lengthy. He has several tiny jet earrings on each ear.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Sold as a small child to a necromancer, Balimaar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Balimaar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion
Ideals: Disciplined. Bonds: Slave, Rich, Adventurer, Mentor. Occupation: Herbalist
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 61 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 17 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon, Draconic, Aquan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: Banded agate (6 gp). Rhodochrosite (6 gp). Hematite (6 gp).
Bertram Hayhurst, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He very much looks the part of a Armorer. His moppish black hair is in a traditional bowl cut. He is very pretty but has cold, dead eyes.
Personality: His tongue was cut out and he uses sign language. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Bertram hails from a village terrorized by brigands. A gifted student he started as a Layabout, but he got bored and became a Armorer. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Sabotage a competitor; and many brigands want him driven away
Flaws: Disease, Antagonistic. Bonds: Job, Attractive, Enemies. Occupation: Armorer
Voice: Russian accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Roger Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it, and carries bows. He wears his chestnut hair up in a very large beehive style do. He has gleaming, smiling hazel eyes.
Personality: Eccentric and domineering, Roger will drive conversation. He plays an instrument quite well.
History: Born in a small village he learned the ways of the warrior from his father. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Extrovert, Artistic. Flaws: Ugly. Bonds: Rich. Occupation: Fortune-teller
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 15 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Infernal, Celestial
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: Just what you see.
Raymond Appleton, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He wears a black costume with the symbols of death on his torso. He has shaved his head bald. His brown eyes dart from person to person to random spaces in the air.
Personality: His tongue was cut out and he uses sign language. When he's not drinking or sleeping the drinks off, he's doing singing.
History: Born in the north to a Barrister, Raymond learned a great deal about his father's area of expertise. His father was a soldier and died while he was still young. Raymond was left his father's suit of armor and trained in its use and care. He has achieved small success as a Barrister.
Motivation: To be a Painter again.
Ideals: Artistic. Flaws: Disease. Bonds: Job, Military. Occupation: Barrister
Voice: Timid voice
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 21 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Hematite (8 gp). Carnelian (40 gp).
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