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NPC Generator

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Advanced [show]


Trey Marleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered pastel stockings, and carries sickles. His golden hair is styled in orderly dreadlocks. He has a tattooed face.

Personality: Prone to second guessing himself, he comes off as nervous. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Sold as a small child to a necromancer, Trey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Shy. Bonds: Job, Mentor, Rich. Occupation: Shepherd

Voice: Pirate accent

Attributes [hide]

Trey Marleigh, Male Human Commoner 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)10 (+0) 10 (+0)12 (+1)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 3000 sp. Pink pearl (50 gp). Eye agate (10 gp). Malachite (10 gp). Emerald (400 gp).


Social Check DCs


Kody Hayes, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has a slight overbite and is overall scrawny. He keeps his blonde hair in a flapper bob. His gray eyes peer out from beneath his wide-brimmed brown hat.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Kody hails from a village terrorized by goblins. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now spends his time doing works of charity.

Motivation: Revenge; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Fighting, Philantrophist. Flaws: Depressed, Insane, Greedy. Bonds: Enemies. Occupation: Dilettante

Voice: Speaks like tongue is numb

Attributes [hide]

Kody Hayes, Male Human Barbarian 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)12 (+1) 16 (+3)13 (+1)
Skills Persuasion +3, Survival +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tim Marston, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this northern man wears very tight pants and wife beaters, though occasionally he sports a grey coat. His brown hair is thinning but still full. His green unseeing eyes seem to look past you.

Personality: He never swears and excessively uses polite adverbs when speaking. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: A powerful wizard made him what he is. He was an athlete and attended two major summer competitions. He never won. He now spends his time doing works of charity.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Athletic, Optimist, Philantrophist. Flaws: Disease. Bonds: Mentor. Occupation: Apothecary

Voice: Speaks with back of mouth

Attributes [hide]

Tim Marston, Male Human Ranger 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 7 (-2)14 (+2) 18 (+4)14 (+2)
Skills Athletics +3, Deception +4
Senses Passive Perception 14
Languages Common, Terran, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp. Brass mug with jade inlays (400 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Solid gold idol (900 gp). 1 Smokesticks. 4 Antitoxin. 1 Everburning torch.


Social Check DCs


Gerald Sheldon, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and typically wears brown cloth garments or leather armor. His left hand appears badly burned and disfigured. His silver hair is cut short with large spiked bangs in the front. He wears round tiny glasses practically rammed into his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A powerful wizard made him what he is. He was taken as a slave by a traveling circus and forced to perform He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Fighting. Flaws: Shy. Bonds: Mentor, Slave. Occupation: Sellsword

Voice: Farmer accent

Attributes [hide]

Gerald Sheldon, Male Human Druid 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 40 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 17 (+3)9 (-1) 12 (+1)15 (+2)
Skills Perception +3, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 200 gp. 1 Masterwork Artisan’s tools. 1 Backpack. 1 Good lock. 1 Bullseye lantern.


Social Check DCs


Randal Hampton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He is wearing the road beaten gear of a warrior. He has a hunchback. His red hair is thinning but still full. His blue eyes have a joyful gleam in them most of the time.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bricklayer arts, while his mother instructed him in etiquette, music and courtly manner. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Randal's homeland. Randal decided to take the middle way and become a bodyguard. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Someone believes him a fraud; and money/treasure

Ideals: Fighting. Flaws: Ugly, Terse. Bonds: Enemies, Rich, Immigrant. Occupation: Bricklayer

Voice: Soothing and warm

Attributes [hide]

Randal Hampton, Male Human Paladin 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 6 (-2)15 (+2) 15 (+2)11 (+0)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp.


Social Check DCs

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