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Advanced [show]


Diggory Langston, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and his gloved hand is found clutching a ceremonial dagger. He has wavy blonde hair. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of a Spy, who enjoyed hunting, Diggory was taken on many hunting expeditions. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is greedy.

Ideals: Professionalism. Flaws: Antagonistic, Insane. Bonds: Rich, Nature. Occupation: Healer

Voice: Switch between two voices

Attributes [hide]

Diggory Langston, Male Human Aristocrat 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)18 (+4) 16 (+3)9 (-1)
Skills Religion +6, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Goblin, Druidic, Orc, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 8000 cp. Malachite (6 gp).


Social Check DCs


Percival Kendal, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears suspenders and black workpants. His shirt is green, and he wears a heavy black leather apron most of the time. His auburn hair is drawn into a tight pony tail with a butterfly scrunchie. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is very quiet and rarely speaks above a whisper. Energy wise he seems alert and responsive.

History: He was raised in a white middle class family as the only child. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Percival took refuge in the old dungeon and found the beat up shortbow and armor he uses now. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Ideals: Professionalism. Flaws: Shy, Mundane. Bonds: Attractive, Nature. Occupation: Sailor

Voice: Sleepy voice

Attributes [hide]

Percival Kendal, Male Human Adept 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)12 (+1) 14 (+2)11 (+0)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 600 gp. 1 Masterwork Thieves’ tools. 1 Magnifying glass. 1 Small steel mirror.


Social Check DCs


Anthony Chester, Male Human [Permalink]

Personal [hide]

Description: He usually wears his yellow robe and has his scimitar always slung over his shoulder. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a small bristly mustache and wavy brown hair. He is very pretty but has cold, dead eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the north, but his parents moved at a very young age to the west. Anthony abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Optimist. Bonds: Attractive, Adventurer, Immigrant. Occupation: Knight

Voice: Thin and wheezing

Attributes [hide]

Anthony Chester, Male Human Cleric 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 11 (+0)12 (+1) 15 (+2)15 (+2)
Skills Athletics -1
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 2000 cp.


Social Check DCs


Peter Clifford, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a brown costume with the symbols of the sun god on his torso. His hair, while still mostly blonde, has prominent grey streaks. His eyes are likewise amber.

Personality: Peter is depressed about a lot of things. He tends to be a nihilist. He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of southern immigrants he idolized his father. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: Marry his brother to traveling adventurers; and he is greedy

Ideals: Professionalism. Flaws: Depressed. Bonds: Immigrant, Rich, Family. Occupation: Servant

Voice: Relaxed voice

Attributes [hide]

Peter Clifford, Male Human Ranger 9
Medium (5'1") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 59 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)10 (+0) 12 (+1)17 (+3)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1200 gp. Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Sapphire pendant on gold chain (1200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp).


Social Check DCs


Kody Milton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear white tank tops with black pants. His skin is fair and his fingers are delicate and long. His chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Kody is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken as a slave by a traveling circus and forced to perform He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Disciplined. Flaws: Disease. Bonds: Attractive, Family, Slave. Occupation: Beggar

Voice: Booming voice

Attributes [hide]

Kody Milton, Male Human Wizard 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)12 (+1) 12 (+1)13 (+1)
Skills Medicine +3, Stealth +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp. Obsidian (14 gp).


Social Check DCs

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