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NPC Generator

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Advanced [show]


John Gresham, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he tends to wear a blue poncho over his likewise colored trousers and shirt. He has a very tight haircut. His amber eyes are passionate and lively.

Personality: He is business-like. He takes instructions and follows them to the letter. He does not believe in violence as a means to an end. He is a dedicated Architect but believes his peers are too gung-ho.

History: He got into the Architect business at a young age. He helped his mother out around the business and became quite the natural. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and he wants nothing more than to rejoin the army

Ideals: Professionalism, Pacifist. Bonds: Job, Guardian, Military. Occupation: Architect

Voice: Boston accent

Attributes [hide]

John Gresham, Male Human Monk 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills History +5, Perception +4
Senses Passive Perception 14
Languages Common, Infernal, Terran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp. Sard (60 gp). Deep blue spinel (600 gp).


Social Check DCs


Godfrey Morton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His golden hair is thinning but still full. His face is scarred and worn.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Godfrey was born the youngest of three triplets. One day when Godfrey was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Godfrey was heart-stricken from the event, and his father started working long hours to provde for them. Due to his spouse's obsession with being a Sailor they were divorced and he won custody of their daughter. He worked as a Guard, and he later adopted a second daughter.

Motivation: To unite with his sister; and regain custody of his daughter

Ideals: Artistic. Flaws: Ugly, Antagonistic, PTSD. Bonds: Family. Occupation: Guard

Voice: Laughs frequently while speaking

Attributes [hide]

Godfrey Morton, Male Human Paladin 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 43 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 13 (+1)13 (+1) 9 (-1)13 (+1)
Skills Perception +2, Stealth +1
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Morton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. With bright auburn hair and a scraggly beard. His eyes are brown and catlike.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Reynard grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted from career to career and currently works as a Gardener.

Motivation: He is unsatisfied with his job; and revenge

Ideals: Disciplined. Bonds: Attractive, Adventurer, Job, Enemies. Occupation: Gardener

Voice: Stutters

Attributes [hide]

Reynard Morton, Male Human Wizard 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 32 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 19 (+4)10 (+0) 11 (+0)11 (+0)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Clerebold Stapleton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He is well dressed, constantly wearing a violet suit, black shirt, and green tie. With a patchy blonde beard and wild blonde hair. His green eyes lackadaisically let the world flow into them.

Personality: He is fixated on the number 25. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in the west, but his parents moved at a very young age to the north. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying sister.

Motivation: He wants revenge against orcs; and many orcs want him driven away

Ideals: Joker, Gifted. Flaws: Insane. Bonds: Immigrant, Enemies. Occupation: Seamstress

Voice: Relaxed voice

Attributes [hide]

Clerebold Stapleton, Male Human Druid 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 11 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)16 (+3) 10 (+0)16 (+3)
Skills Performance +5, Stealth +2
Senses Passive Perception 10
Languages Common, Sylvan, Auran, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 500 gp. Brass mug with jade inlays (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Golden circlet with four aquamarines (1000 gp). 1 Hourglass.


Social Check DCs


Trym Cason, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears many layers of old clothing at all times. He is tall, broad shouldered and powerfully built. He has a very tight haircut. He wears large thick round spectacles.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He always tries to repair and not replace. It was this mentality that drove him into the Laborer business.

History: Trym was born the youngest of three triplets. One day when Trym was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Trym was heart-stricken from the event, and his father started working long hours to provde for them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found

Ideals: Opinionated, Persistence. Flaws: Ugly, PTSD. Bonds: Poor, Family. Occupation: Laborer

Voice: Speaks through clenched teeth

Attributes [hide]

Trym Cason, Male Human Ranger 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)11 (+0) 10 (+0)10 (+0)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 gp.


Social Check DCs

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