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NPC Generator

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Advanced [show]


Nicholas Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He wears a Stetson hat to hide his balding. He has amber eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gifted student he started as a Ploughman, but he got bored and became a Sailor. He has achieved small success as a Sailor.

Motivation: Wants to open a new tavern.

Ideals: Joker. Flaws: Disease. Bonds: Attractive, Job, Rich. Occupation: Sailor

Voice: Hard of hearing, loud

Attributes [hide]

Nicholas Pinkerton, Male Human Adept 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 8 (-1)9 (-1) 13 (+1)12 (+1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 4000 sp. Old masterpiece painting (900 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp).


Social Check DCs


Raymond Altham, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a chestnut handlebar mustache and slicked back chestnut hair. His eyes are hazel and catlike.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Disciplined, Joker, Fighting. Bonds: Attractive, Rich. Occupation: Cook

Voice: Voice breaks

Attributes [hide]

Raymond Altham, Male Human Wizard 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 18 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)12 (+1) 12 (+1)19 (+4)
Skills Intimidation +7, Investigation +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Gunter Willoughby, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His golden hair is cut short with large spiked bangs in the front. His eyes are green.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a ruthless business man, a trait he acquired from his father.

History: He got into the Bricklayer business at a young age. A gifted student he started as a Soapmaker, but he got bored and became a Bricklayer. He ran away from his former home and has been making his living as a Bricklayer for the past few years.

Motivation: He is unsatisfied with his job.

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Poor, Job. Occupation: Bricklayer

Voice: Mousy voice

Attributes [hide]

Gunter Willoughby, Male Human Rogue 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 6 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)13 (+1) 8 (-1)10 (+0)
Skills Athletics +2, Stealth +3
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 25000 cp.


Social Check DCs


Solomon Weld, Male Human [Permalink]

Personal [hide]

Description: A 5'0" eastern man, he wears skinny pants and wears a tan and brown robe with the hood down. His red hair is cut short with large spiked bangs in the front. He wears round tiny glasses practically rammed into his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is used to getting what he wants. In part because he is a meticulous planner.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Solomon took refuge in the ruined castle and found the beat up hammer and armor he uses now. He became a Ruler soon after.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Professionalism. Flaws: Selfish. Bonds: Nature, Job, Adventurer. Occupation: Ruler

Voice: American accent

Attributes [hide]

Solomon Weld, Male Human Druid 8
Medium (5'0") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)17 (+3) 11 (+0)16 (+3)
Skills Athletics +6, Religion +6
Senses Passive Perception 10
Languages Common, Terran, Goblin, Druidic
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 1400 gp. Rich purple corundum (700 gp). Jet (130 gp). Coral (130 gp). Moss agate (8 gp). Rock crystal (60 gp). Rose (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. His auburn hair is cut jaggedly and amateurishly. His hazel eyes are slightly larger than normal.

Personality: He dislikes all the random violence that takes place in the east. He is a font of random trivia from the lore and stories he has discovered

History: A powerful necromancer made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He has achieved small success as a Architect.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Pacifist, Logical. Flaws: Ugly. Bonds: Mentor, Job. Occupation: Architect

Voice: Smoker's lung

Attributes [hide]

Odo Snowdon, Male Human Expert 7
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 4 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 6 (-2)12 (+1) 7 (-2)3 (-4)
Skills Animal Handling +1, Athletics +2
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +2

Possessions: 1000 gp. Tiger eye turquoise (12 gp). Hematite (12 gp).


Social Check DCs

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