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William Ramsey, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears silk and lounges about seductively. His black hair is thinning but still full. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a logical person and will generally grow upset if things defy logic and science.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Over the years he perfected his riding and shooting skills. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Logical, Gifted. Bonds: Attractive, Nature, Slave. Occupation: Glassblower

Voice: Can't modulate volume

Attributes [hide]

William Ramsey, Male Human Warlock 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)10 (+0) 14 (+2)9 (-1)
Skills Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 15000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dustin Ramsey, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tattered old clothes. His silver hair is drawn into a tight pony tail with a cross scrunchie. He is baby faced.

Personality: This man loves writing and to teach people writing more than just about anything. Dustin is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Sold as a small child to a necromancer, Dustin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south; and an old rival family wants him found

Ideals: Artistic, Entrepeneur. Flaws: Ugly. Bonds: Family, Mentor. Occupation: Fletcher

Voice: Sounds elderly

Attributes [hide]

Dustin Ramsey, Male Human Expert 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)11 (+0) 15 (+2)13 (+1)
Skills Acrobatics +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: White pearl (80 gp). Silver pearl (80 gp). Jasper (60 gp).


Social Check DCs


Norman Payton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He wears a lot of dark rich colors, with gold accents. His hair is white, silky, and of moderate length. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Cocky and sure of himself, he believes he is the best Fortune-teller born in the past three hundred years. He never wears the same outfit twice, unless he absolutely has to.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To end his boredom; and expand his business

Ideals: Artistic. Flaws: Insane, Mundane. Bonds: Attractive, Job. Occupation: Fortune-teller

Voice: Mousy voice

Attributes [hide]

Norman Payton, Male Human Paladin 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 11 (+0)15 (+2) 12 (+1)13 (+1)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Druidic, Abyssal
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 15000 cp.


Social Check DCs


Dean Clapham, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His hair is chestnut and very short. His brown eyes are passionate and lively.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a small toy that he constantly fidgets with.

History: He is the product a well kept family trust fund and as such has never really known need. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and he has money and likes to spend it

Flaws: Ugly, Addict. Bonds: Adventurer, Rich, Family. Occupation: Assassin

Voice: High pitched and raspy

Attributes [hide]

Dean Clapham, Male Human Adept 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 43 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)13 (+1) 17 (+3)12 (+1)
Skills Nature +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 100 gp. Lapis lazuli (6 gp). Violet garnet (900 gp). Deep blue spinel (900 gp). Golden yellow topaz (900 gp).


Social Check DCs


Odo Abram, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a faded coat and loose pants complete with deerstalker hat. He has white hair. He wears large thick round spectacles.

Personality: While he acts the brute, he is far gentler than he would appear. He also is a firm believer in the manly ideal.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise his children well; and marry his brother to traveling adventurers

Ideals: Fighting. Flaws: Impulsive, Antagonistic, Ugly. Bonds: Family. Occupation: Fisher

Voice: Irish accent

Attributes [hide]

Odo Abram, Male Human Druid 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)12 (+1) 17 (+3)14 (+2)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 38000 sp. Blue quartz (10 gp). 1 Minor magic item.


Social Check DCs

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