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NPC Generator

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Advanced [show]


Guy Crawford, Male Human [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He wears grey painted combat armor at almost all times. His long golden hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has a rivalry with the Church that dominates his actions; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Entrepeneur. Bonds: Attractive, Religious. Occupation: Butcher

Voice: Aggressive tone

Attributes [hide]

Guy Crawford, Male Human Commoner 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)14 (+2) 15 (+2)15 (+2)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Carved bone or ivory statuette (10 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). Gold dragon comb with red garnet eye (900 gp).


Social Check DCs


Anselm Dayton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears blue leather gloves, a blue jacket, and tight pants. His silver hair is greying along the sides and has receded to reveal a widow's peak. His face is covered beneath a completely black helmet.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He plays an instrument quite well.

History: Anselm hails from a village terrorized by giants. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He wants nothing more than to rejoin the army; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Artistic. Bonds: Enemies, Military. Occupation: Beggar

Voice: Posh accent

Attributes [hide]

Anselm Dayton, Male Human Rogue 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)13 (+1) 16 (+3)17 (+3)
Skills Deception +6, History +4
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 10000 cp. Iolite (30 gp). Chalcedony (30 gp).


Social Check DCs


Alexandre Dudley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses in red turtlenecks beneath a brown coat with grey slacks. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a bit of a xeno-phobe, disliking non-Humans.

History: A powerful slaver made him what he is. He worked as a nervous Bricklayer and found it very stressful. He inherited the family business which he has now maintained for 5 years.

Motivation: To be a Bather again; and he loathes his own lifestyle

Flaws: Depressed, Racist. Bonds: Attractive, Mentor, Job. Occupation: Bricklayer

Voice: Dutch accent

Attributes [hide]

Alexandre Dudley, Male Human Warlock 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)17 (+3) 9 (-1)11 (+0)
Skills Investigation +5, Perception +1
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322200000

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Jocelyn Norton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. He wears a wide-brimmed hat to cover his moderate length blonde hair. He wears a mask on his face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted psionic powers by his dying brother.

Motivation: He feels threatened by others; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Shy, Ugly. Bonds: Immigrant. Occupation: Barkeep

Voice: Speaks with squeezed throat

Attributes [hide]

Jocelyn Norton, Male Human Bard 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 5 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 6 (-2)15 (+2) 18 (+4)9 (-1)
Skills Acrobatics +4, History +5
Senses Passive Perception 14
Languages Common, Gnoll, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Hastings, Male Human [Permalink]

Personal [hide]

Description: A 6'2" western man, he sports brown clothing, slightly heavier than average wear. His hair, while still mostly blonde, has prominent grey streaks. His thin eyebrows rest above his beady green eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: The child of a Assassin, who enjoyed hunting, Trey was taken on many hunting expeditions. He was an athlete and attended two major summer competitions. He never won. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it.

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Enemies, Nature. Occupation: Server

Voice: Pirate accent

Attributes [hide]

Trey Hastings, Male Human Sorcerer 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)10 (+0) 16 (+3)12 (+1)
Skills Athletics +4, Deception +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 800 gp. Red-brown spinel (80 gp). 1 Minor magic item.


Social Check DCs

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