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Advanced [show]


John Landon, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bow, but if one is not available he will default to his greatsword, and his gloved hand is found clutching a greatsword. He has a small bristly mustache and wavy golden hair. His eyes are hazel and he is always smoking a pipe.

Personality: John wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the west to a Painter, John learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Painter for hire.

Motivation: He would like to get married and retire; and he is wracked by social anxiety

Ideals: Disciplined. Flaws: Fearful. Bonds: Job, Has a crush. Occupation: Painter

Voice: Jamaican accent

Attributes [hide]

John Landon, Male Human Expert 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)13 (+1) 8 (-1)8 (-1)
Skills Religion +3
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 600 sp.


Social Check DCs


Everard Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Junk Dealer. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair is drawn into a tight pony tail with a butterfly scrunchie. He has several tiny jet earrings on each ear.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in the south, but his parents moved at a very young age to the west. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He left for the south, certain he would find work there.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Philantrophist, Gifted. Bonds: Attractive, Rich, Immigrant. Occupation: Junk Dealer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Everard Birkenhead, Male Human Cleric 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)17 (+3) 16 (+3)10 (+0)
Skills Athletics +4, Survival +5
Senses Passive Perception 13
Languages Common, Celestial, Auran, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Peter Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears long strands of jet and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a small bristly mustache and wavy white hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Peter was raised in a hard working conservative environment. After coming to the age of reason, Peter took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has built up a small fortune and can afford his own way.

Motivation: Sabotage a competitor; and expand his business

Ideals: Optimist, Gifted. Flaws: Insomniac. Bonds: Rich, Job. Occupation: Seamstress

Voice: Jamaican accent

Attributes [hide]

Peter Lindsey, Male Human Warlock 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)9 (-1) 17 (+3)13 (+1)
Skills History +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Eye agate (12 gp). Rose (70 gp).


Social Check DCs


Lewis Staurheim, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is constantly adorned with expensive silk clothing, often dyed in bright black and blue, and wears rings and necklaces with large, colorful gems. His black hair has been sun bleached extensively. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a great chef.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: A deep hatred of gnolls; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Gifted. Flaws: Addict, Disease. Bonds: Rich, Religious, Enemies. Occupation: Bellfounder

Voice: Old Prospector

Attributes [hide]

Lewis Staurheim, Male Human Paladin 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 49 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)8 (-1) 12 (+1)11 (+0)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 4000 sp. Deep green spinel (140 gp). Rhodochrosite (15 gp). Aquamarine (600 gp). Star rose quartz (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hubert Churchill, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses in violet turtlenecks beneath a black coat with white slacks. He wears a deerstalker hat to hide his balding. His eyes are hazel and catlike.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He would rather hide behind his crafts than deal with other people.

History: He was born blind and as such lacked many opportunities for work. He moved from fad to fad and when he turned 15 he discovered singing. He has never given up on his singing dream.

Motivation: A deep hatred of drow; and several ex partners dislike his way of doing things and want revenge

Ideals: Justice, Artistic. Flaws: Shy, Disease. Bonds: Enemies. Occupation: Sculptor

Voice: Aggressive tone

Attributes [hide]

Hubert Churchill, Male Human Adept 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 12 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)10 (+0) 11 (+0)16 (+3)
Skills History +3, Performance +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 60 pp.


Social Check DCs

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