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Advanced [show]


Patrick Landon, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a blue vest and prefers black and red shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his white hair in a pixie cut. His violet eyes are slightly larger than normal.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Patrick enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His parents moved while he was still in utero so he is the first generation to be born here. Patrick was born on a far northern desert where he grew up under the tutelage of his father, an expert Animal Trainer. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Opinionated, Fighting. Flaws: Ugly, Hedonist. Bonds: Immigrant. Occupation: Animal Trainer

Voice: Hollow voice

Attributes [hide]

Patrick Landon, Male Human Bard 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 13 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)13 (+1) 10 (+0)8 (-1)
Skills Performance +2, Religion +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 200 gp. Silver comb with moonstones (500 gp).


Social Check DCs


Arnold Southey, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His thin eyebrows rest above his beady hazel eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Arnold was raised in a hard working conservative environment. Through the years after Arnold was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Arnold's mother didn't care for him much, and the feeling was mutual. He became a Apothecary soon after.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Apothecary

Voice: Sighs a lot, exhausted

Attributes [hide]

Arnold Southey, Male Human Barbarian 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 33 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)12 (+1) 7 (-2)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Star ruby (500 gp). Rich purple corundum (500 gp). Amethyst (110 gp). Jade (110 gp). 1 Minor magic item.


Social Check DCs


Guy Southey, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. He keeps his long chestnut hair kept up in a rat tail. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He dislikes all the random violence that takes place in the west. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of western immigrants he idolized his father. Guy was born on a far western island where he grew up under the tutelage of his father, an expert Marshal. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He would like to get married and retire; and to share knowledge with the world

Ideals: Pacifist, Logical, Fighting. Bonds: Immigrant, Has a crush. Occupation: Marshal

Voice: Booming voice

Attributes [hide]

Guy Southey, Male Human Warlock 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)12 (+1) 12 (+1)15 (+2)
Skills Animal Handling +4, Athletics +5
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 300 gp.


Social Check DCs


Gunter Ashley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his brown hair in a flapper bob. His blue unseeing eyes seem to look past you.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: When he was but 6 years old his parents immigrated from the north. He went to a religious school and was inspired by the priests there in charitable deeds. He left for the north, certain he would find work there.

Motivation: His religion dominates his actions; and his spouse's relatives view him with great suspicion

Ideals: Persistence. Flaws: Disease. Bonds: Family, Immigrant, Religious. Occupation: Barkeep

Voice: Mousy voice

Attributes [hide]

Gunter Ashley, Male Human Barbarian 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 38 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)14 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Peter Holton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He sports a long black beard, and similarly colored long hair. He has a tattooed face.

Personality: He has a massive crush on the younger sibling of the Sailor who has hired him part-time. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has gone from town to town working and never settling down anywhere, but has fallen for a local Map Maker. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is wracked by social anxiety; and he'd like to take his coworkers down a peg

Flaws: Fearful. Bonds: Has a crush, Immigrant, Job. Occupation: Sailor

Voice: Scottish accent

Attributes [hide]

Peter Holton, Male Human Expert 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Arcana +3, Deception +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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