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NPC Generator

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Advanced [show]


Robert Bentley, Male Human [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a penchant for wearing a ring with an oversized opal on his right hand. His black hair is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He snorts whenever he laughs or is feeling confident. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in a small village he learned the ways of the warrior from his father. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Entrepeneur, Fighting. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Fortune-teller

Voice: Shortens vowels

Attributes [hide]

Robert Bentley, Male Human Bard 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)13 (+1) 17 (+3)15 (+2)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 18000 cp.


Social Check DCs


Percival Woods, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He usually wears his white robe and has his spear always slung over his shoulder. He keeps his white hair in a flapper bob. His hazel unseeing eyes seem to look past you.

Personality: He is very quiet and rarely speaks above a whisper. He is obsessed with finding treasure.

History: Percival was born in the north. At a young age he loved to build and create. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Persistence. Flaws: Disease, Shy. Bonds: Adventurer. Occupation: Cook

Voice: Complex vocabulary, royal

Attributes [hide]

Percival Woods, Male Human Rogue 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)11 (+0) 10 (+0)8 (-1)
Skills Athletics +4, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 28000 sp. Onyx (50 gp). Deep blue spinel (600 gp). Hematite (10 gp). 1 Bullseye lantern. 1 Magnifying glass.


Social Check DCs


Tim Paxton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears baggy grey pantaloons and a yellow scarf. His auburn hair is braided into rings. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is obsessed with a lost civilization.

History: He comes from a rich northern family. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He tends to his Priest job now, and dutifully fulfills any obligations he has.

Motivation: To prove his worth to the world; and balancing his hectic life and new priest responsibilities is difficult

Flaws: Racist, Impulsive. Bonds: Adventurer, Rich, Job. Occupation: Priest

Voice: Scratchy, weak

Attributes [hide]

Tim Paxton, Male Human Sorcerer 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 15 (+2)16 (+3) 13 (+1)15 (+2)
Skills Nature +5, Religion +5
Senses Passive Perception 11
Languages Common, Goblin, Druidic, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 400 gp. 1 Chain shirt.


Social Check DCs


Cory Quinton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses like a well dressed Server does, and a wedding ring on his left hand. His hair is short and blonde. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He also has developed a complete distrust of the Brewer profession.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business.

Flaws: Ugly, Antagonistic. Bonds: Job, In love, Nature. Occupation: Server

Voice: Can't modulate volume

Attributes [hide]

Cory Quinton, Male Human Aristocrat 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 45 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)7 (-2) 9 (-1)10 (+0)
Skills Athletics +5, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp.


Social Check DCs


Bernard Beckwith, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. With bright blonde hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Bernard hails from a village terrorized by gnolls. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and revenge

Ideals: Philantrophist. Flaws: Antagonistic, Greedy. Bonds: Enemies, Adventurer. Occupation: Mortician

Voice: Shortens vowels

Attributes [hide]

Bernard Beckwith, Male Human Wizard 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)15 (+2) 9 (-1)12 (+1)
Skills Athletics +3, Perception +1
Senses Passive Perception 11
Languages Common, Aquan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp.


Social Check DCs

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