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NPC Generator

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Advanced [show]


Anthony Blythe, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, green cloak. He has a red handlebar mustache and slicked back red hair. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He loves telling others what to do and how they should feel about things. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born in the north to a Fortune-teller, Anthony learned a great deal about his mother's area of expertise. He dropped out of school before completing his studies. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Human compassion; and wants to open a new tavern

Ideals: Opinionated, Logical. Flaws: Ugly, Racist. Bonds: Adventurer, Job. Occupation: Fortune-teller

Voice: Creaky witch voice

Attributes [hide]

Anthony Blythe, Male Human Expert 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)11 (+0) 7 (-2)13 (+1)
Skills Arcana +3, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Fiery yellow corundum (1200 gp). 1 Minor magic item.


Social Check DCs


Guy Milton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears long strands of amber and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His auburn hair is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is irascible and easily irritated. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Guy was born with his father's beautiful face. A few years later when the north was not economically sound they moved to his current location. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs.

Flaws: Antagonistic, Insane. Bonds: Rich, Immigrant, Attractive. Occupation: Hunter

Voice: Sore throat, cough

Attributes [hide]

Guy Milton, Male Human Warrior 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 16 (+3)12 (+1) 10 (+0)13 (+1)
Skills Arcana +3, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Trey Byron, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is dressed in earthy colors with a white and black handkerchief worn on his left side. His long black hair reaches down to his waist. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A skeptical and narcissistic man, Trey's first love is himself. His second love is also himself. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He got into the Fletcher business at a young age. He helped his father out around the business and became quite the natural. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: Marry his sister to traveling adventurers; and sabotage a competitor

Ideals: Impeccable, Philantrophist. Bonds: Attractive, Job, Adventurer, Family. Occupation: Fletcher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Trey Byron, Male Human Expert 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)12 (+1) 13 (+1)11 (+0)
Skills History +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Gerard Sharps, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. With a patchy white beard and wild white hair. His eyes are a pleasant hazel.

Personality: Always inclined to offer people food he seems plenty friendly. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: When he was but 6 years old his parents immigrated from the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Gerard's homeland. Gerard decided to take the middle way and become a bodyguard. He has since lost track of the people in his past.

Motivation: Money/treasure; and wants to raise his children well

Ideals: Philantrophist, Fighting. Bonds: Rich, Family, Immigrant. Occupation: Shepherd

Voice: Booming voice

Attributes [hide]

Gerard Sharps, Male Human Paladin 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)15 (+2) 10 (+0)15 (+2)
Skills Deception +4, Stealth +2
Senses Passive Perception 10
Languages Common, Terran, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 gp.


Social Check DCs


Gomory Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears dark leathers with embroidery. His chestnut hair has been sun bleached extensively. His eyes are hazel and beady.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Gomory was born in the east. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and he is wracked by social anxiety

Ideals: Athletic, Philantrophist, Persistence. Flaws: Ugly, Antagonistic. Occupation: Spice Merchant

Voice: Breathy voice

Attributes [hide]

Gomory Myerscough, Male Human Rogue 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 49 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)14 (+2) 11 (+0)11 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Druidic, Elven
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +3

Possessions: 900 gp. Eye agate (14 gp). Coral (160 gp). Alexandrite (1300 gp).


Social Check DCs

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