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NPC Generator

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Advanced [show]


Trey Badger, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He wears professional attire. His hair is black and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He acts crazy and hedonistic. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the south, but his parents moved at a very young age to the west. As a young adult he joined a group advocating for an improvement in Human conditions. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world; and a strong sense of loyalty to human people

Flaws: Hedonist, Impulsive, Racist. Bonds: Attractive, Immigrant. Occupation: Apothecary

Voice: Switch between two voices

Attributes [hide]

Trey Badger, Male Human Adept 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)6 (-2) 13 (+1)16 (+3)
Skills Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 40 pp.


Social Check DCs


Adelard Burton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear flannel, and is pretty ugly. He has dyed his greying white hair a little too much giving a sharp white color. He wears large thick round spectacles.

Personality: Adelard is depressed about a lot of things. He tends to be a nihilist. He has a minor phobia of water and hates getting wet.

History: Sold as a small child to a brothel owner, Adelard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and he feels kind of lost in life

Ideals: Persistence. Flaws: Ugly, Depressed, Fearful. Bonds: Mentor. Occupation: Sailor

Voice: Rolls R's

Attributes [hide]

Adelard Burton, Male Human Druid 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 7 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)9 (-1) 14 (+2)11 (+0)
Skills Acrobatics +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp).


Social Check DCs


John Coombs, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many yellow ritualistic tattoos. He is well dressed, constantly wearing a brown suit, yellow shirt, and green tie. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His face is scarred and worn.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shoemaker work with an outfit from a few towns over. Shoemaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Shoemaker job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Shoemaker

Voice: Voice breaks

Attributes [hide]

John Coombs, Male Human Aristocrat 9
Medium (6'1") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 66 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)12 (+1) 17 (+3)13 (+1)
Skills Investigation +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 220 pp.


Social Check DCs


Simon Clayton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and tends to wear a green poncho over his likewise colored trousers and shirt. His black hair is heavily combed to the left. He has gray eyes.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Simon was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gifted student he started as a Spy, but he got bored and became a Bounty Hunter. He now owns his own business.

Motivation: He is unsatisfied with his job; and to be a spy again

Ideals: Philantrophist. Flaws: Ugly. Bonds: Enemies, Poor, Job. Occupation: Bounty Hunter

Voice: pre-pubescent

Attributes [hide]

Simon Clayton, Male Human Rogue 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 12 (+1)10 (+0) 13 (+1)19 (+4)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Geoffrey Sutherland, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a green vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his green boots flare out at the collars. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He has several tiny aquamarine earrings on each ear.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in the north to a Weaver, Geoffrey learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He has worked as a Weaver like his mother before him.

Motivation: Further expansion of business; and he has money and likes to spend it

Flaws: Secretive, Impulsive. Bonds: Rich, Job. Occupation: Weaver

Voice: Farmer accent

Attributes [hide]

Geoffrey Sutherland, Male Human Aristocrat 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 13 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)10 (+0) 13 (+1)12 (+1)
Skills Deception +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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