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NPC Generator

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Advanced [show]


Reynard Spalding, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears a violet cloak and cross-gartered brown stockings. He has a hunchback. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His thin eyebrows rest above his beady gray eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He comes from a rich southern family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Adventurer, Rich. Occupation: Stylist

Voice: Prounounces S like Z

Attributes [hide]

Reynard Spalding, Male Human Sorcerer 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)16 (+3) 9 (-1)14 (+2)
Skills Intimidation +4, Nature +5
Senses Passive Perception 9
Languages Common, Goblin, Orc, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 100 gp. White pearl (40 gp). Silver pearl (40 gp). Jet (40 gp).


Social Check DCs


Theobald Altham, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He very much looks the part of a Sculptor. With bright golden hair and a scraggly beard. He wears large thick round spectacles.

Personality: Confrontational and typically high on some drug or another. He is a logical person and will generally grow upset if things defy logic and science.

History: Theobald was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult; and further expansion of business

Ideals: Athletic, Logical. Flaws: Addict. Bonds: Job, Poor. Occupation: Sculptor

Voice: Hissing voice

Attributes [hide]

Theobald Altham, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)14 (+2) 12 (+1)8 (-1)
Skills Insight +3, Stealth +2
Senses Passive Perception 11
Languages Common, Undercommon, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 sp. 1 Banded mail. 1 Masterwork Light wooden shield. 1 Masterwork studded leather.


Social Check DCs


Drogo Axton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is generally well dressed albeit a few years behind the times. His tied-back hair is chestnut. He has several tiny topaz earrings on each ear.

Personality: He is very quiet and rarely speaks above a whisper. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Drogo lived on a farm with his father, near the main road leading to a nearby town. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Due to his spouse's obsession with being a Actor they were divorced and he won custody of their son. He worked as a Animal Trainer, and he later adopted a second son.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Flaws: Shy. Bonds: Attractive, Rich, Family. Occupation: Animal Trainer

Voice: Sleepy voice

Attributes [hide]

Drogo Axton, Male Human Warlock 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)18 (+4) 17 (+3)6 (-2)
Skills Stealth +5, Survival +5
Senses Passive Perception 13
Languages Common, Celestial, Orc, Abyssal, Infernal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14222000000

Possessions: 300 gp.


Social Check DCs


Patrick Clinton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a worn and beaten armor, and is pretty ugly. His hair is red and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Patrick enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born several months after his father was called into army service. While studying, he fell in love. They married and had a daughter. He ran away from his former home and has been making his living as a Map Maker for the past few years.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and he wants nothing more than to rejoin the army

Flaws: Ugly, Hedonist. Bonds: Job, Military, In love. Occupation: Map Maker

Voice: Smoker's lung

Attributes [hide]

Patrick Clinton, Male Human Expert 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 40 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)17 (+3) 14 (+2)16 (+3)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Gnoll, Elven, Undercommon
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 700 gp. Blue star sapphire (1600 gp). Red spinel (130 gp). 1 Minor magic item.


Social Check DCs


Reynard Morton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he has the majority of his body covered in plate. His golden hair is matted, messy, and big. This blue eyed southerner is not easily forgotten.

Personality: Prone to second guessing himself, he comes off as nervous. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Regain custody of his son.

Flaws: Ugly, Shy, Disease. Bonds: Immigrant. Occupation: Glassblower

Voice: Scottish accent

Attributes [hide]

Reynard Morton, Male Human Commoner 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 9 (-1)17 (+3) 17 (+3)13 (+1)
Skills Nature +5, Survival +5
Senses Passive Perception 13
Languages Common, Celestial, Auran, Goblin
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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