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Advanced [show]


Reynard Brixton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light brown in addition to tight pants. He has a slight overbite and is overall scrawny. He has styled his black hair well, parting it to the left. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He snorts whenever he laughs or is feeling confident. He does not believe in violence as a means to an end. He is a dedicated Barrister but believes his peers are too gung-ho.

History: He was born blind and as such lacked many opportunities for work. Like his father and his brother before him, after school he went straight into learning to become a Barrister. He inherited the family business which he has now maintained for 5 years.

Motivation: He would like to get married and retire; and he wants to get laid

Ideals: Pacifist. Flaws: Disease. Bonds: Attractive, Job, Has a crush. Occupation: Barrister

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Reynard Brixton, Male Human Warrior 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)14 (+2) 18 (+4)12 (+1)
Skills Perception +7, Stealth +4
Senses Passive Perception 14
Languages Common, Orc, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. Violet garnet (1500 gp). White pearl (140 gp). Sardonyx (70 gp). Golden pearl (140 gp).


Social Check DCs


Manfred Spaulding, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear blue pants and tee shirts. His golden hair is unkempt and raggedy. This hazel eyed northerner is not easily forgotten.

Personality: Manfred is depressed about a lot of things. He tends to be a nihilist. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in the north. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: He loathes his own lifestyle; and balancing his hectic life and new mercenary responsibilities is difficult

Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Poor, Immigrant. Occupation: Mercenary

Voice: Thin and wheezing

Attributes [hide]

Manfred Spaulding, Male Human Warrior 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)10 (+0) 16 (+3)11 (+0)
Skills Athletics +2, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +3

Possessions: 6000 sp.


Social Check DCs


Lewis Springfield, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: His tongue was cut out and he uses sign language. He enjoys reading and quiet.

History: Lewis was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. Lewis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Logical. Flaws: Disease. Bonds: Attractive, Poor, Adventurer. Occupation: Painter

Voice: Hard of hearing, loud

Attributes [hide]

Lewis Springfield, Male Human Aristocrat 7
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 14 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 7 (-2)14 (+2) 12 (+1)11 (+0)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Auran, Draconic
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Lance Altham, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears rags and sports a simple walking cane. He sports a long chestnut beard, and similarly colored long hair. His fierce gray eyes like to dwell on things.

Personality: He is a Interpreter first and foremost. He believes firmly that knowledge should be universal. He also has developed a complete distrust of the Ruler profession.

History: Lance was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He's since become an addict/alcoholic.

Motivation: Further expansion of business.

Ideals: Athletic. Flaws: Addict. Bonds: Poor, Job, Debt. Occupation: Interpreter

Voice: Hard of hearing, loud

Attributes [hide]

Lance Altham, Male Human Fighter 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 51 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)12 (+1) 9 (-1)17 (+3)
Skills Performance +6, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 50 pp.


Social Check DCs


Gomory Kimberley, Male Human [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear. He carries with him a set of longswords, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His hair is chestnut and curly. He wears a mask on his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He plays an instrument quite well.

History: From birth he was tutored by a cruel and relentless mentor. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gomory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Mentor, Rich. Occupation: Barkeep

Voice: Eastern European accent

Attributes [hide]

Gomory Kimberley, Male Human Barbarian 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 44 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)10 (+0) 13 (+1)11 (+0)
Skills Arcana +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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