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NPC Generator

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Advanced [show]


Frederick Beitz, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a faded coat and loose pants complete with feathered hat. His clothes are grease stained in places. His chestnut hair is braided into rings. He has a tattooed face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is able to make almost anything out of random pieces of junk.

History: He was born in the east. When money was particularly tight he was walking through alleys when he overheard a Bricklayer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted druidic powers by his dying sister.

Motivation: His religion dominates his actions; and his relatives are trying to arrange a marriage

Ideals: Gifted. Bonds: Poor, Immigrant, Family, Religious. Occupation: Bricklayer

Voice: Hollow voice

Attributes [hide]

Frederick Beitz, Male Human Aristocrat 7
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 15 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)13 (+1) 14 (+2)13 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Shane Kendall, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and his gloved hand is found clutching a nunchaku. His silver hair is braided into rings. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born on a small isolated farm. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Days after completing his studies, news broke out that his hometown was attacked by giants. Shane was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: To get a good night's sleep; and a deep hatred of giants

Ideals: Athletic, Entrepeneur. Flaws: Insomniac. Bonds: Nature, Enemies. Occupation: Junk Dealer

Voice: Low and grunting

Attributes [hide]

Shane Kendall, Male Human Aristocrat 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)14 (+2) 19 (+4)17 (+3)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 14
Languages Common, Abyssal, Elven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 15000 sp.


Social Check DCs


Bernard Hadleigh, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man wears silk and lounges about seductively. His tied-back hair is chestnut. His skin is flawless and his green eyes scan people very quickly.

Personality: He speaks before he thinks and is too direct. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Fletcher father left him crippled. He has been saving his money to try and buy his brother's freedom.

Motivation: An old rival family wants him found; and wants to raise his children well

Flaws: Impulsive, Disease. Bonds: Attractive, Family, Enemies. Occupation: Actor

Voice: Middle-eastern accent

Attributes [hide]

Bernard Hadleigh, Male Human Adept 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)16 (+3) 17 (+3)12 (+1)
Skills Athletics +6, Intimidation +4
Senses Passive Perception 13
Languages Common, Aquan, Gnome, Celestial
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 300 gp. Alexandrite (800 gp). Chrysoberyl (60 gp). 1 Minor magic item.


Social Check DCs


Alex Remington, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this eastern man wears clothing that is held on in multiple layers but all of it is in poor condition. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alex fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants revenge against brigands.

Ideals: Athletic, Fighting. Bonds: Poor, Attractive, Enemies. Occupation: Fletcher

Voice: Posh accent

Attributes [hide]

Alex Remington, Male Human Adept 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)13 (+1) 9 (-1)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Banded agate (13 gp). Rose (40 gp).


Social Check DCs


Manfred Walcott, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears many layers of old clothing at all times. His blonde hair is cut jaggedly and amateurishly. His gray eyes are passionate and lively.

Personality: Eccentric and domineering, Manfred will drive conversation. He also is a firm believer in the manly ideal.

History: Born in the west his family was never financially stable. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to raise his children well; and to unite with his sister

Ideals: Extrovert, Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Poor, Family. Occupation: Weaver

Voice: Rolls R's

Attributes [hide]

Manfred Walcott, Male Human Monk 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)12 (+1) 11 (+0)12 (+1)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1500 sp.


Social Check DCs

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