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NPC Generator

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Advanced [show]


Heward Carlyle, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is renowned for his bright brown suits and hats. He sports a flattop hair cut. He has a tattooed face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Heward liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions

Ideals: Opinionated. Flaws: Mundane, Antagonistic. Bonds: Religious, Nature. Occupation: Scribe

Voice: Smoker's lung

Attributes [hide]

Heward Carlyle, Male Human Expert 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 18 (+4)16 (+3) 13 (+1)11 (+0)
Skills Athletics +4, Performance +2
Senses Passive Perception 11
Languages Common, Goblin, Aquan, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Shane Kendall, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a greatsword on his belt. He has a slight overbite and is overall scrawny. His hair is white, silky, and of moderate length. He has gleaming, smiling hazel eyes.

Personality: This man loves painting and to teach people painting more than just about anything. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised by priests from a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has never given up on his painting dream.

Motivation: He is compelled to act according to his religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Bonds: Attractive, Religious, Mentor. Occupation: Courier

Voice: Soft and melodious

Attributes [hide]

Shane Kendall, Male Human Warlock 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)13 (+1) 15 (+2)18 (+4)
Skills Athletics +2, History +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 3000 cp. Smoky quartz (30 gp). Rock crystal (30 gp). Amber (50 gp).


Social Check DCs


Don Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing the road beaten gear of a warrior. His red hair is singed and shortened. His face is scarred and worn.

Personality: He is mildly Human supremacist, though he does not identify as such. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: He was born on a small isolated farm. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his brother's freedom.

Motivation: To reunite with his absent mother.

Ideals: Fighting, Artistic. Flaws: Ugly, Racist. Bonds: Family, Nature. Occupation: Armorer

Voice: Scratchy, weak

Attributes [hide]

Don Staurheim, Male Human Rogue 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 9 (-1)16 (+3) 12 (+1)11 (+0)
Skills Medicine +4, Stealth +1
Senses Passive Perception 11
Languages Common, Draconic, Gnome, Orc
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 100 gp.


Social Check DCs


Bertram Nibley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man dresses in collared shirts and wears a proper scarf over his head and is in decent physical shape. He wears his hair in dreadlocks. His amber eyes lackadaisically let the world flow into them.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is afraid of women and trembles around them

History: He was born into a rich family. His father took him hunting and taught him how to get in the mind of other creatures. He now spends his time doing works of charity.

Motivation: He is content; and money/treasure

Ideals: Philantrophist. Flaws: Shy, Mundane. Bonds: Rich, Nature. Occupation: Tailor

Voice: Pronounces O like U

Attributes [hide]

Bertram Nibley, Male Human Commoner 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)15 (+2) 15 (+2)13 (+1)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 37000 sp.


Social Check DCs


Odo Byron, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many red ritualistic tattoos. He wears a grey coat over a red low-cut shirt, and a deerstalker hat upon his head. His blonde hair is slicked back into a classic pompadour. He is baby faced.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he has money and likes to spend it

Ideals: Professionalism. Flaws: Mundane, Disease. Bonds: Rich, Enemies. Occupation: Marshal

Voice: Old thin voice

Attributes [hide]

Odo Byron, Male Human Commoner 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)9 (-1) 15 (+2)15 (+2)
Skills Athletics +5, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5

Possessions: 3000 sp.


Social Check DCs

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