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Advanced [show]


Norman Stanton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fighting clothing, which leaves very little to the imagination. His auburn hair is greasy and uncared for. His eyes, though not visible through his cowl, are blue.

Personality: He is a Spy first and foremost. He believes firmly that knowledge should be universal. He also is a firm believer in the manly ideal.

History: Norman was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted from career to career and currently works as a Spy.

Motivation: To be a Adventurer again; and balancing his hectic life and new spy responsibilities is difficult

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Spy

Voice: Low rumbling, strings words together

Attributes [hide]

Norman Stanton, Male Human Barbarian 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 68 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)17 (+3) 13 (+1)10 (+0)
Skills Nature +6, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Elven, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Tewksbury, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He typically wears a sleeveless long coat of deep tan leather and dull grey iron scale mail. He is an epitome of beauty. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is lazy and tries to find solutions quickly.

History: Shane lived on a farm with his mother, near the main road leading to a nearby town. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Find a way to reverse the transformation of his sister; and his spouse's relatives view him with great suspicion

Flaws: Insane, Shy, Lazy. Bonds: Attractive, Family. Occupation: Marshal

Voice: German accent

Attributes [hide]

Shane Tewksbury, Male Human Monk 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 12 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)9 (-1) 12 (+1)15 (+2)
Skills Animal Handling +4, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 5000 sp. Solid gold idol (800 gp). Solid gold idol (800 gp). A necklace of small pink pearls (1000 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


John Brownrigg, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears skinny pants and wears a pastel and yellow robe with the hood down. His black hair is knotted and matted. His eyes, though not visible through his cowl, are gray.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a pair of adventurers, John grew up listening to his mother's many stories. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. After a long history of fighting, John and his spouse have recently divorced.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Family. Occupation: Herbalist

Voice: Timid voice

Attributes [hide]

John Brownrigg, Male Human Cleric 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)16 (+3) 13 (+1)8 (-1)
Skills Deception +1, Stealth +3
Senses Passive Perception 11
Languages Common, Ignan, Goblin, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A silver and pearl hairclip (40 gp).


Social Check DCs


Kyle Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is dressed in a clean yellow cloak covering his clean studded leather. His hair is silver and very short. His eyes are a pleasant gray.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He receives visions of the future at random moments

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Brilliant and gifted he never wanted to apply himself. He now mingles about in high society.

Motivation: He wants to get laid; and he has a crush on the local animal trainer

Ideals: Philantrophist, Gifted. Bonds: Religious, Rich, Has a crush. Occupation: Dyer

Voice: Speaks with a cold

Attributes [hide]

Kyle Thorpe, Male Human Aristocrat 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 20 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)13 (+1) 15 (+2)14 (+2)
Skills Insight +5, Performance +5
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 900 gp. Silver pearl (40 gp).


Social Check DCs


Gerald Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a long, blue, dusty cloak. His long silver hair is drawn into a two foot long braid. He has a tattooed face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He invites people to come help in his community garden.

History: He was born to loving parents in a slum to the north. His childhood dream was to be a Barrister, but he was a colossal failure. He has worked as a Performer like his mother before him.

Motivation: He seems to be bored by most things; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Mundane. Bonds: Poor, Job. Occupation: Performer

Voice: pre-pubescent

Attributes [hide]

Gerald Eastaughffe, Male Human Ranger 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 9 (-1)14 (+2) 16 (+3)12 (+1)
Skills Performance +4, Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Auran, Terran
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1000 gp. Onyx (20 gp). Rock crystal (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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