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NPC Generator

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Advanced [show]


Anselm Nash, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear flannel. His moppish red hair is in a traditional bowl cut. His blue eyes lackadaisically let the world flow into them.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised in a island tribe. He was an athlete and attended two major summer competitions. He never won. He has drifted from career to career and currently works as a Courier.

Motivation: Sabotage a competitor; and wants to work out more often

Ideals: Athletic, Disciplined. Flaws: Forgetful. Bonds: Nature, Job. Occupation: Courier

Voice: Whispers

Attributes [hide]

Anselm Nash, Male Human Sorcerer 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)12 (+1) 17 (+3)11 (+0)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 400 gp.


Social Check DCs


Henry Law, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is white and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is almost excessively polite to everyone, even when angry. He is lazy and tries to find solutions quickly.

History: The child of a Map Maker, who enjoyed hunting, Henry was taken on many hunting expeditions. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Ugly, Shy, Lazy. Bonds: Rich, Nature. Occupation: Baker

Voice: Uses sign language

Attributes [hide]

Henry Law, Male Human Wizard 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)14 (+2) 13 (+1)11 (+0)
Skills Nature +5, Stealth +5
Senses Passive Perception 11
Languages Common, Giant, Aquan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 400 gp. Pink pearl (40 gp). Golden yellow topaz (1600 gp). Blue quartz (5 gp). Star ruby (600 gp).


Social Check DCs


Thomas Axton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear brown pants and tee shirts. He has moderate length brown hair. He is baby faced.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is obsessed with finding treasure.

History: He was born blind and as such lacked many opportunities for work. In his 16th year, his parents were killed by a illithids raid, leaving Thomas alone in the world. After a stint in an orphanage, he was adopted. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Several ex partners dislike his way of doing things and want revenge; and doesn't want to be a layabout and was forced into it by his family

Ideals: Optimist. Flaws: Disease. Bonds: Adventurer, Enemies, Family. Occupation: Layabout

Voice: Posh accent

Attributes [hide]

Thomas Axton, Male Human Commoner 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)7 (-2) 17 (+3)11 (+0)
Skills Athletics +5, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +6

Possessions: 300 gp. Jade (40 gp). Alexandrite (400 gp). Golden yellow topaz (400 gp). 1 Darkwood Shield. 1 Full Plate. 1 Full Plate.


Social Check DCs


Kyle Clifford, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man has a large tan mantle and cape that has been intricately interwoven into his yellow robe. His auburn hair has been sun bleached extensively. His green eyes are slightly larger than normal.

Personality: Confrontational and typically high on some drug or another. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Commoner school at a young age so that he could practice his martial talents. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he seems to be bored by most things

Ideals: Justice, Gifted. Flaws: Addict, Disease, Greedy. Occupation: Sculptor

Voice: Nasally tone

Attributes [hide]

Kyle Clifford, Male Human Commoner 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)13 (+1) 12 (+1)8 (-1)
Skills Insight +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1

Possessions: 500 gp. Chalcedony (70 gp). Violet garnet (200 gp). Black pearl (200 gp).


Social Check DCs


Everard Wentworth, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and prefers to wear blue clothing when he does not wear armor. His left leg appears badly burned and disfigured. His hair is short and black. He has gleaming, smiling violet eyes.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Everard was born with his mother's beautiful face. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered goblins who tried to eat his hand. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Revenge; and a strong sense of loyalty to human people

Ideals: Artistic. Flaws: Disease, Racist. Bonds: Attractive, Enemies. Occupation: Sellsword

Voice: Irish accent

Attributes [hide]

Everard Wentworth, Male Human Rogue 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)14 (+2) 12 (+1)13 (+1)
Skills Arcana +5, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 10000 cp. Tourmaline (80 gp). Zircon (40 gp). Golden yellow topaz (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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