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NPC Generator

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Advanced [show]


Bertram Fidget, Male Human [Permalink]

Personal [hide]

Description: This southern man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His clothes are grease stained in places. His blonde hair is knotted and matted. His green eyes peer out from beneath his small black hat.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is skeptical of what others tell him and is slow to trust.

History: Bertram was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Sabotage a competitor; and expand his business

Ideals: Philantrophist, Justice. Flaws: Shy. Bonds: Poor, Immigrant, Job. Occupation: Bellfounder

Voice: Speaks like tongue is numb

Attributes [hide]

Bertram Fidget, Male Human Paladin 7
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 32 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)16 (+3) 13 (+1)7 (-2)
Skills Deception +1, Investigation +6
Senses Passive Perception 11
Languages Common, Celestial, Abyssal, Elven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Quinton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man wears a fancy green suit. His golden hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the north to a Cook, Theobald learned a great deal about his mother's area of expertise. He moved from fad to fad and when he turned 15 he discovered music. He ran away from his former home and has been making his living as a Cook for the past few years.

Motivation: Wants to open a new tavern; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Job, Family. Occupation: Cook

Voice: Voice breaks

Attributes [hide]

Theobald Quinton, Male Human Warlock 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)12 (+1) 7 (-2)17 (+3)
Skills Performance +5, Religion +3
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 100 gp. 1 Magnifying glass. 1 Bullseye lantern. 1 Magnifying glass.


Social Check DCs


Norman Beckwith, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and his gloved hand is found clutching a halberd. His deerstalker hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Further he is a bit of a stoner and is frequently out of it.

History: Norman was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: To unite with his sister; and regain custody of his daughter

Ideals: Entrepeneur. Flaws: Ugly, Insane, Addict. Bonds: Family. Occupation: Dilettante

Voice: Sensual and smooth

Attributes [hide]

Norman Beckwith, Male Human Expert 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)11 (+0) 8 (-1)18 (+4)
Skills Acrobatics +5, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +2

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs


Heward Hailey, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears rags and sports a simple walking cane. His silver hair is still thick. He wears round tiny glasses practically rammed into his face.

Personality: He hates Humans with a passion. As such he is filled with self loathing. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Actor, but he got bored and became a Stableman. He has achieved small success as a Stableman.

Motivation: Balancing his hectic life and new Stableman responsibilities is difficult.

Ideals: Athletic. Flaws: Racist, Depressed. Bonds: Poor, Job, Immigrant. Occupation: Stableman

Voice: American accent

Attributes [hide]

Heward Hailey, Male Human Druid 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)12 (+1) 14 (+2)9 (-1)
Skills Intimidation +2, Performance +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: Just what you see.


Social Check DCs


Theodoric Dalton, Male Human [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of the four houses of cards on his torso. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is cut close to his head. His hazel eyes are slightly larger than normal.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born into a rich family. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is greedy; and wishes to resurrect an old love

Flaws: Depressed. Bonds: Attractive, In love, Rich. Occupation: Performer

Voice: Switch between two voices

Attributes [hide]

Theodoric Dalton, Male Human Wizard 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 17 (+3)18 (+4) 14 (+2)11 (+0)
Skills Intimidation +2, Investigation +6
Senses Passive Perception 12
Languages Common, Celestial, Ignan, Elven, Aquan
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14432000000

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs

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