Kyle Ashley, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears silk and lounges about seductively. His white hair is greying along the sides and has receded to reveal a widow's peak. He has gleaming, smiling violet eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: The child of eastern immigrants he idolized his father. Kyle was born on a far eastern plains where he grew up under the tutelage of his father, an expert Weaver. He left for the east, certain he would find work there.
Motivation: To prove his worth to the world; and he has a rivalry with the church that dominates his actions
Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Immigrant, Religious. Occupation: Weaver
Voice: Scandinavian accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 42 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Orc, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. Hematite (9 gp). Carnelian (70 gp). Jet (140 gp). Tourmaline (140 gp).
Tim Ryland, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his hair in dreadlocks. His eyes are likewise green. His teeth are white and perfect.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He plays an instrument quite well.
History: When he was but 5 years old his parents immigrated from the east. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 2 years.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, Immigrant, Job. Occupation: Herbalist
Voice: Dutch accent
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Roger Warwick, Male Human [Permalink]
Personal [hide]
Description: He wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. He carries a battered dagger and tarnished longsword as well. He keeps his chestnut hair in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born in a small village he learned the ways of the warrior from his father. He was taken from his home at a very young age. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: He is terrified, and will act out of fear.
Ideals: Fighting, Philantrophist. Flaws: Insane, Fearful. Bonds: Slave. Occupation: Server
Voice: Posh accent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 300 gp. Blue quartz (7 gp). White pearl (100 gp). Eye agate (7 gp). Zircon (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ernest Windsor, Male Human [Permalink]
Personal [hide]
Description: He wears a black tunic with pastel highlights, and long tan pants that bunch up around his shoes, and carries rapiers. He wears a deerstalker hat to cover his moderate length black hair. He wears crescent spectacles with a black brim.
Personality: Ernest speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born in the west to a Roofer, Ernest learned a great deal about his mother's area of expertise. A gifted student he started as a Fortune-teller, but he got bored and became a Roofer. He is searching for what he claims is his rightful reward.
Motivation: To unite with his sister; and a need for knowledge about a nearby landmark
Ideals: Fighting, Impeccable. Flaws: Impulsive. Bonds: Job, Adventurer, Family. Occupation: Roofer
Voice: Australian accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 38 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 19 (+4) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
Possessions: Black pearl (700 gp). Amethyst (120 gp). Violet garnet (700 gp). 1 Minor magic item.
Roger Whitby, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. With bright chestnut hair and a scraggly beard. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. The war was a terrible time for him, and Roger does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born to a Fletcher, his mother struggled to pay the bills. When Roger reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently he has begun working with bootleggers and crooks.
Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army
Ideals: Optimist. Flaws: Depressed. Bonds: Attractive, Military, Poor. Occupation: Sculptor
Voice: Russian accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 26 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!