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Advanced [show]


Nicholas Brady, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a kukri, but if one is not available he will default to his scythe. His brown hair is braided into rings. His amber eyes are slightly larger than normal.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Nicholas is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his father and his sister before him, after school he went straight into learning to become a Carpenter. He has drifted from career to career and currently works as a Carpenter.

Motivation: An old rival family wants him found; and expand his business

Ideals: Gifted. Bonds: Job, Family. Occupation: Carpenter

Voice: Spits and sputters

Attributes [hide]

Nicholas Brady, Male Human Aristocrat 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 10 (+0)13 (+1) 11 (+0)11 (+0)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3

Possessions: 40000 cp.


Social Check DCs


Odo Nibley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and typically wears grey cloth garments or leather armor. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a small toy that he constantly fidgets with.

History: His father raised him in a mountain cabin. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk.

Flaws: Disease, Addict. Bonds: Attractive, Nature, Adventurer. Occupation: Priest

Voice: Hollow voice

Attributes [hide]

Odo Nibley, Male Human Sorcerer 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)12 (+1) 10 (+0)11 (+0)
Skills Arcana +3, History +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 100 gp.


Social Check DCs


Alexandre Sutton, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears baggy brown pantaloons and a white scarf. He has shaved his head bald. His eyes are likewise gray.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A freak accident while working with his Armorer father left him crippled. He now spends his time doing works of charity.

Motivation: Nothing but the best is good enough for him; and he's repulsed by the pc

Ideals: Philantrophist, Impeccable. Flaws: Ugly, Antagonistic, Disease. Occupation: Apothecary

Voice: Rhymes sentences (sorry)

Attributes [hide]

Alexandre Sutton, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)10 (+0) 17 (+3)8 (-1)
Skills Animal Handling +5, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Gunter Thorpe, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep grey leather and dull blue iron scale mail. He carries with him a set of kukris on his belt, each one with a amber on the hilt. His golden hair is matted, messy, and big. His eyes are likewise blue.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He works hard and plays hard.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Gunter has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Hedonist, Disease, Insomniac. Occupation: Mayor

Voice: Booming voice

Attributes [hide]

Gunter Thorpe, Male Human Rogue 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)14 (+2) 15 (+2)8 (-1)
Skills Intimidation +1, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1400 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Lewis Wharton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a blue costume with the symbols of luck on his torso. His hair is cut close to his head. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He has all his life been fascinated with music.

History: Sold as a small child to a wizard, Lewis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with a spirit at a very young age, Lewis has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Artistic. Flaws: Addict, Disease. Bonds: Enemies, Mentor. Occupation: Stableman

Voice: Squeaky

Attributes [hide]

Lewis Wharton, Male Human Paladin 8
Medium (5'11") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 44 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)14 (+2) 16 (+3)14 (+2)
Skills Nature +5, Performance +5
Senses Passive Perception 13
Languages Common, Undercommon, Goblin
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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